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- Sound Designer
- Soundtrack Musician
I specialize in creating interactive music environments for visual novels and films, combining technical implementation with artistic vision.
I specialize in creating interactive music environments for visual novels and films, combining technical implementation with artistic vision. I have hands-on experience with Unreal Engine 5 and MetaSound, where I developed and integrated complex audio systems. My skills include designing and implementing sound effects, UI sounds, and leitmotif-based music systems. Additionally, I have contributed to both sound design and the creation of original soundtracks for films, ensuring a cohesive and immersive audio experience.
Watch here
Watch here
Watch here
Designed and taught original courses on sound design for video and case studies, including AI-based tools; produced audio-visual content for online courses and webinars
Composed the full original score for the series; developed leitmotifs for characters, locations, and supernatural entities; built a rich mystic atmosphere
Full sound design for games (UI, SFX, cutscenes, music, ambience …)
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