I specialize in creating interactive music environments for visual novels and films, combining technical implementation with artistic vision. I have hands-on experience with Unreal Engine 5 and MetaSound, where I developed and integrated complex audio systems. My skills include designing and implementing sound effects, UI sounds, and leitmotif-based music systems. Additionally, I have contributed to both sound design and the creation of original soundtracks for films, ensuring a cohesive and immersive audio experience.

Valentina Manevskaya (Izmesteva)

I specialize in creating interactive music environments for visual novels and films, combining technical implementation with artistic vision. I have hands-on experience with Unreal Engine 5 and MetaSound, where I developed and integrated complex audio systems. My skills include designing and implementing sound effects, UI sounds, and leitmotif-based music systems. Additionally, I have contributed to both sound design and the creation of original soundtracks for films, ensuring a cohesive and immersive audio experience.

Available to hire

I specialize in creating interactive music environments for visual novels and films, combining technical implementation with artistic vision. I have hands-on experience with Unreal Engine 5 and MetaSound, where I developed and integrated complex audio systems. My skills include designing and implementing sound effects, UI sounds, and leitmotif-based music systems. Additionally, I have contributed to both sound design and the creation of original soundtracks for films, ensuring a cohesive and immersive audio experience.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
Russian
Fluent

Work Experience

Sound Designer at Octo Games Studio
May 1, 2025 - Present
Full sound design for games (UI, SFX, cutscenes, music, ambience …)
Composer at Series "My Reflection"
May 1, 2025 - September 10, 2025
Composed the full original score for the series; developed leitmotifs for characters, locations, and supernatural entities; built a rich mystic atmosphere
Composer, Sound Designer at Unannounced Game Project (NDA)
January 1, 2024 - Present
Full audio production including soundtrack and SFX (audio overhaul planned for late 2026); wrote the game's narrative and contributed as a partial level designer
Lecturer, Sound Designer & Composer at Logomachine
June 1, 2025 - September 10, 2025
Designed and taught original courses on sound design for video and case studies, including AI-based tools; produced audio-visual content for online courses and webinars
Composer at Feature Film – Forward to the Past and a Bit Further
May 1, 2024 - September 10, 2025
Composed original soundtrack for the feature film
Composer at Feature Film – Heat
August 1, 2023 - September 10, 2025
Composed original soundtrack for the film

Education

Game Audio in Unreal Engine 5 at X SSR Academy
January 1, 2024 - September 10, 2025
Sound Design Skills: music-based sound effects, audio engineering, sound design at Netology
January 1, 2024 - September 10, 2025
Mixing & Mastering in Logic Pro X – Music Production Skills at Udemy Alumni
January 1, 2023 - September 10, 2025
Music Theory for Rock, Blues, and Jazz at Udemy Alumni
January 1, 2023 - September 10, 2025
Film and Video Game Soundtracks – The Art of Scoring at Udemy Alumni
January 1, 2022 - September 10, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services