I’m a passionate software engineer with 19 years of experience building games, apps and tools across mobile, console, desktop and VR platforms. I love turning ambitious ideas into solid, scalable systems and shipping experiences that players and users can enjoy.
I have led small teams, run technical interviews, roadmapped projects and helped optimise processes to keep momentum. I’m excited to continue exploring Unity games and real-time experiences while delivering robust architectures and clean engineering practices.
I have 7 years experience working remotely and have great soft skills to back up my technical abilities.
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A horse racing management game using Unity and UIToolkit. Extensive API consumption and a deterministic race generator. The visuals on the horse race are placeholder, the simulation and visuals are decoupled.
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