Thomas Budd
I’m Thomas Budd, a games arts graduate with strong 3D and design skills, and a track record of delivering polished work through collaboration and clear communication.
About
I’m Thomas Budd, a games arts graduate with strong 3D and design skills, and a track record of delivering polished work through collaboration and clear communication. I enjoy working with tools like Blender, ZBrush, Substance Painter, Unity, and Unreal Engine to create high-quality assets and maintain visual consistency across game projects.
- 2 years' experience
- Joined September 2026
Industry experience
- Gaming
- Media & Entertainment
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Work experience
Led a team of five 3D artists to create high-quality assets, oversee workflows, maintain visual consistency, and ensure timely delivery for game art projects. Collaborated closely with the wider team to develop game features, communicated effectively across the team, and resolved challenges to support successful project completion under tight schedules.
Worked on game production tasks supporting art creation and game development delivery. Contributed as Lead Designer on Breath Bound and worked on Ep i-Derick (released on Steam), with a focus on helping ensure smooth development progress toward release.
Education
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