I have hands-on experience in audiovisual production, including video editing, motion graphics, and 2D/3D animation, with a strong foundation in digital design focused on video game development and animation. I’m skilled in using industry-standard tools such as Adobe Creative Suite, Blender, Unreal Engine, and Figma to create compelling visual content for both institutional and creative projects. Additionally, I’ve worked with live video and visual performance software like Resolume Arena, integrating real-time graphics for events. My approach combines technical knowledge with storytelling, allowing me to translate complex ideas into dynamic visual narratives across different formats and platforms.
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