Hi, I'm Lucas Laloux, a passionate 3D generalist skilled in creating high-quality 3D models using tools like Maya, Blender, and ZBrush. I enjoy applying advanced techniques such as sculpting and retopology to optimize assets for real-time rendering, especially in Unreal Engine 5. I always strive to learn new tools and techniques, which enables me to stay ahead of creative and technical trends. Collaboration is important to me, and I take pride in mentoring my colleagues and helping the team perform better. Whether working on product visualizations, social media content, or brand campaigns, I bring a proactive attitude and adaptability to tackle new challenges and contribute positively to project outcomes.

Lucas Laloux

Hi, I'm Lucas Laloux, a passionate 3D generalist skilled in creating high-quality 3D models using tools like Maya, Blender, and ZBrush. I enjoy applying advanced techniques such as sculpting and retopology to optimize assets for real-time rendering, especially in Unreal Engine 5. I always strive to learn new tools and techniques, which enables me to stay ahead of creative and technical trends. Collaboration is important to me, and I take pride in mentoring my colleagues and helping the team perform better. Whether working on product visualizations, social media content, or brand campaigns, I bring a proactive attitude and adaptability to tackle new challenges and contribute positively to project outcomes.

Available to hire

Hi, I’m Lucas Laloux, a passionate 3D generalist skilled in creating high-quality 3D models using tools like Maya, Blender, and ZBrush. I enjoy applying advanced techniques such as sculpting and retopology to optimize assets for real-time rendering, especially in Unreal Engine 5. I always strive to learn new tools and techniques, which enables me to stay ahead of creative and technical trends.

Collaboration is important to me, and I take pride in mentoring my colleagues and helping the team perform better. Whether working on product visualizations, social media content, or brand campaigns, I bring a proactive attitude and adaptability to tackle new challenges and contribute positively to project outcomes.

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Language

French
Fluent
English
Advanced
Japanese
Beginner

Work Experience

Part Time 3D Modeler at Vontage Point
December 1, 2022 - November 30, 2024
Created high-quality 3D models using Maya, Blender, and ZBrush for product visualizations, social media content, and brand campaigns. Applied advanced sculpting, retopology, and UV mapping to optimize assets for real-time rendering in Unreal Engine 5. Designed and implemented textures and materials to enhance realism and branding impact. Conducted post-production adjustments within Unreal Engine, refining lighting, materials, and render passes for marketing content. Recognized for being a proactive team player, mentoring colleagues, and contributing to workflow improvements and technical problem-solving within the environment team.
3D Modeler Intern at Vontage Point
September 1, 2023 - January 31, 2024
Assisted in 3D modeling tasks including asset creation and optimization, supporting the environment team with workflow improvements and technical problem-solving. Demonstrated strong learning mindset and adaptability in a fast-paced production environment.
Part Time 3D Modeler at Vontage Point
December 1, 2022 - November 30, 2024
Created high-quality 3D models using Maya, Blender, and ZBrush for product visualizations, social media content, and brand campaigns. Applied advanced sculpting, retopology, and UV mapping to ensure assets were optimized for real-time rendering in Unreal Engine 5. Designed and implemented textures and materials using Photoshop and Substance 3D Painter and Designer, enhancing realism and branding impact. Took initiative in learning new tools and contributed to team’s creative and technical abilities. Mentored colleagues fostering a collaborative environment. Conducted post-production adjustments within Unreal Engine, refining lighting, materials, and render passes for marketing content. Assisted the environment team with workflow improvements, technical problem-solving, and asset optimization. Recognized for adaptability, eagerness to take on challenges, and supporting teammates.
3D Modeler Intern at Vontage Point
September 1, 2023 - January 31, 2024
Assisted in 3D modeling tasks, supporting the environment team with asset optimization and workflow improvements. Gained practical experience in using Maya, Blender, and Unreal Engine 5.

Education

Bachelor 3D/Video at Haute école de la province de liège
September 17, 2020 - June 14, 2024
3D generalist
Graphic Designer at Saint Luc Secondaire
September 3, 2017 - May 15, 2020
Bachelor at Haute Ecole de la Province de Liège
January 1, 2019 - December 31, 2024
Bachelor at Haute Ecole de la Province de Liège
January 1, 2019 - December 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Media & Entertainment, Consumer Goods, Software & Internet, Gaming