Hi, I’m Lucas Laloux, a passionate 3D generalist skilled in creating high-quality 3D models using tools like Maya, Blender, and ZBrush. I enjoy applying advanced techniques such as sculpting and retopology to optimize assets for real-time rendering, especially in Unreal Engine 5. I always strive to learn new tools and techniques, which enables me to stay ahead of creative and technical trends.
Collaboration is important to me, and I take pride in mentoring my colleagues and helping the team perform better. Whether working on product visualizations, social media content, or brand campaigns, I bring a proactive attitude and adaptability to tackle new challenges and contribute positively to project outcomes.
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