Trenton Sivola

Experience Level

Expert
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Intermediate
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Language

English
Fluent

Work Experience

Motion Graphic Designer at Dcode
June 9, 2024 - December 17, 2024
Created a fully rigged 3D character animation synchronized to a singer's performance from a YouTube music video. Reproduced facial expressions, lip-sync, and full-body movements to mirror the artist’s gestures, enhancing realism and performance accuracy. Used tools like Blender (or your specific software) for motion matching, animation refinement, and final rendering. Delivered high-quality animation assets for promotional or entertainment content with a focus on performance timing and emotional accuracy. Collaborated with client to ensure likeness and timing matched creative direction.
3D Product Modeling & Animator at HitchHubUSA
December 29, 2025 - Present
Managing the development stages of vehicle and product modeling and animations in creating a new product demo reveal for social media platforms, developers, and customers interested in the product.
3D Product Designer & Animator at HitchHubUSA
October 1, 2024 - Present
Led end-to-end design of a modular product system, translating stakeholder goals and user needs into structured, scalable design solutions. Defined functional requirements, constraints, and interaction logic across 10+ interconnected components, balancing usability, manufacturability, and performance. Created iterative design artifacts (concept layouts, system models, visual prototypes) to support decision-making and stakeholder alignment. Managed rapid feedback cycles with founders and partners, prioritizing changes based on impact, feasibility, and user clarity. Collaborated closely with engineering and business stakeholders to ensure design intent translated accurately into implementation.
Product & Motion Design Contractor at Dcode
June 1, 2024 - August 1, 2024
Translated creative and functional requirements into structured digital design solutions with a focus on clarity, hierarchy, and user comprehension. Designed and refined interactive assets, environments, and motion elements used in branded digital experiences. Applied usability and visual design principles to improve readability, engagement, and presentation effectiveness. Balanced multiple concurrent deliverables, managing timelines and priorities while maintaining design consistency. Identified and resolved technical and performance constraints to ensure designs were production ready.
Server & Bartender at Hessen Haus
August 1, 2021 - Present
Operated in a fast-paced environment requiring rapid prioritization, adaptability, and clear communication. Balanced multiple responsibilities under time pressure while maintaining a high standard of customer experience. Incorporated real-time feedback to adjust approach and resolve issues efficiently — skills directly transferable to collaborative design workflows. Conducted independent research to build deep product knowledge, applying insights to improve accuracy and customer satisfaction.

Education

Bachelor Degree in Game Design & Interactive Analytics at Grand View University
August 15, 2019 - December 29, 2023
B.S. Game Design & Interactive Analytics at Grand View University
January 11, 2030 - April 1, 2023

Qualifications

Professional 3D Artist & Animator
August 15, 2019 - December 29, 2023
Specializing in product visualization, game assets, and cinematic animations
Advanced proficiency in Blender
August 15, 2019 - December 29, 2023
modeling, texturing, lighting, and rendering (Cycles & Eevee)
Game & Interactive Development
August 15, 2019 - December 29, 2023
Experience designing and building game-ready assets, environments, and interactive prototypes for mobile and PC, with an understanding of optimization and pipeline integration.

Industry Experience

Gaming, Computers & Electronics, Media & Entertainment, Education, Software & Internet