Hi, I’m Trent Richards, a Unity-focused game developer with over a decade of experience crafting engaging titles for PC and mobile. I’ve contributed across art, design, and programming, and I’ve shipped or supported projects ranging from coloring apps to live-ops titles, including Crayola coloring apps, McDonald’s internal training games, and ambitious strategy titles. I’m a hands-on, self-starting engineer who thrives in collaborative teams and loves turning bold concepts into polished experiences.
I’ve architected scalable frameworks, modernized legacy codebases, and mentored engineers to raise the bar on performance and maintainability. I bring energy, curiosity, and a relentless focus on technical excellence to every studio I join.
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