Hi, I'm Tu Bui, a passionate visual development artist with over 10 years of industry experience specializing in character and background development for games and toys. I've had the privilege to work with some amazing companies like WB Games, Sega, and Epic Games, creating concept art, character designs, and illustrations that bring projects to life. I thrive in collaborative environments where creativity meets technology, using tools like Photoshop, Unreal Engine, and ZBrush to deliver high-quality art. Whether leading an international team or supporting artists with guidance and feedback, I enjoy helping create compelling visual experiences that captivate audiences.

Tu Bui

Hi, I'm Tu Bui, a passionate visual development artist with over 10 years of industry experience specializing in character and background development for games and toys. I've had the privilege to work with some amazing companies like WB Games, Sega, and Epic Games, creating concept art, character designs, and illustrations that bring projects to life. I thrive in collaborative environments where creativity meets technology, using tools like Photoshop, Unreal Engine, and ZBrush to deliver high-quality art. Whether leading an international team or supporting artists with guidance and feedback, I enjoy helping create compelling visual experiences that captivate audiences.

Available to hire

Hi, I’m Tu Bui, a passionate visual development artist with over 10 years of industry experience specializing in character and background development for games and toys. I’ve had the privilege to work with some amazing companies like WB Games, Sega, and Epic Games, creating concept art, character designs, and illustrations that bring projects to life.

I thrive in collaborative environments where creativity meets technology, using tools like Photoshop, Unreal Engine, and ZBrush to deliver high-quality art. Whether leading an international team or supporting artists with guidance and feedback, I enjoy helping create compelling visual experiences that captivate audiences.

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Language

English
Fluent

Work Experience

Senior Concept Artist at Hardsuit Labs
August 1, 2022 - Present
Created concept art for environments, props, and character design for Fortnite using Unreal Engine. Provided guidance and paintover/concept support for artists, utilizing tools like Unreal Engine, Photoshop, Illustrator, and ZBrush.
Art Director (Contract) at First 4 Figures
July 1, 2015 - Present
Supervised and allocated resources for an international team of 3D artists across 50+ high-end statue projects featuring globally recognized IPs like Mario, Yugioh, Megaman, and Tekken. Provided support on posing, anatomy, design, delegated tasks, and oversaw quality and delivery using tools such as Photoshop, Illustrator, ZBrush, Trello, and Conceptboard.
Art Director Consultant at Gaming Heads
August 1, 2015 - Present
Provided concept art for licensed collectible lines and guided 3D artists for projects such as Mass Effect, Tomb Raider, Bloodborne, God of War, and Halo.
Illustrator (Contract) at WB Games
November 30, 2020 - July 26, 2025
Produced character illustrations for Game of Thrones: Conquest, created concept art for marketing materials, concept prototypes for unreleased games, and game mocks.
Illustrator (Contract) at Crunchyroll
October 31, 2020 - July 26, 2025
Created character illustrations for marketing, cover art, and graphic layouts.
Artist at Freelance
December 1, 2013 - Present
Served as principal concept artist for character designs/concepts on titles including Battlecore and Crime Kings. Completed illustrative work to rebrand products for western audiences and developed character concepts, renderings, prop designs, and rigging across various projects.
Game Artist at Playtika - Caesars Interactive
August 31, 2017 - July 26, 2025
Created character designs, backgrounds, UI, illustrations, and all other game art for multiple titles such as Mysteries of the Amazon, Riches of Oz, Red, Tarzan, and Suits of Fortune.
2D Artist - Mobile Artist (Contract) at Red Robot Labs
December 31, 2013 - July 26, 2025
Designed character and background concepts, avatar clothing and gear, isometric buildings, promotional material and banners. Contributed to concept and visualization of potential prototypes.
Senior Artist (Contract) at Crowdstar/Glu
May 31, 2012 - July 26, 2025
Created over 100 character concepts, mech, vehicle, and hard-surface concepts, and environment/model sheets for 3D. Also produced marketing materials such as posters and splash screens and animated characters and virtual goods using Flash and Illustrator.
Content Artist (Contract) at FunMobility
January 31, 2010 - July 26, 2025
Designed and illustrated content art for cell phone apps, including animating mobile wallpapers, apps, and game demos. Storyboarded and animated cartoon characters for marketing, producing and editing a large volume of images for image-based text apps.
Senior Concept Artist at Hardsuit Labs
August 1, 2022 - Present
Creating concept art for environments, props, and character design for Fortnite using Unreal Engine. Providing guidance and paintover/concept support for artists.
Art Director (Contract) at First 4 Figures
July 1, 2015 - Present
Supervising and allocating resources for an international team of 3D artists, supporting posing, anatomy, and design over 50+ high-end statue projects for globally recognized IPs such as Nintendo, Konami, and From Software. Delegating tasks and overseeing quality and delivery.
Art Director Consultant at Gaming Heads
August 1, 2015 - Present
Producing concept art for licensed collectible lines and guiding 3D artists on projects including Mass Effect, Tomb Raider, Bloodborne, and God of War figurines.
Illustrator (Contract) at WB Games
November 30, 2020 - July 26, 2025
Character illustrations for Game of Thrones: Conquest, concept art for marketing material and concept prototypes for unreleased games.
Illustrator (Contract) at Crunchyroll
October 31, 2020 - July 26, 2025
Character illustrations for marketing, cover art, and graphic layouts.
Game Artist at Playtika - Caesars Int.
August 31, 2017 - July 26, 2025
Created character designs, backgrounds, UI, illustrations, and all other game art for multiple game titles including Mysteries of the Amazon and Riches of Oz.
2D Artist - Mobile Artist (Contract) at Red Robot Labs
December 31, 2013 - July 26, 2025
Concepted characters and backgrounds, designed avatar clothing and gear, created isometric buildings and promotional materials for mobile games Life is Crime and Life is Magic.
Senior Artist (Contract) at Crowdstar/Glu
May 31, 2012 - July 26, 2025
Designed and rendered over 100 character concepts, mechs, vehicles, hard-surface concepts, environment and building designs, model sheets for 3D, and marketing materials for Wasteland Empires and other titles. Also animated characters and virtual goods using Flash & Illustrator for Happy Aquarium.
Content Artist (Contract) at FunMobility
January 31, 2010 - July 26, 2025
Designed and illustrated content art for cell phone apps, animated and illustrated mobile wallpapers and game demos, storyboarding, illustrating, and animating cartoon characters for marketing, and produced over a thousand images for an image-based text app.
Freelance Artist at Various Clients
December 1, 2013 - Present
Principal concept artist and illustrator for multiple game titles including Battlecore and Crime Kings; character concept, render and rigging, and prop design for Zombocalypse; toy concept and development for TMNT toys with Nickelodeon; illustrative and rebranding work for eastern products targeting western audiences.

Education

BFA Illustration at Academy of Art University
January 1, 2009 - December 31, 2009
BFA Illustration at Academy of Art University, San Francisco, CA
January 1, 2009 - December 31, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Consumer Goods, Software & Internet