Hi, I’m Tudor Badeanu, a driven, process‑oriented 3D artist and concept designer with a love for texture, form and believability. I excel at turning ideas into beautiful, practical assets that fit smoothly into film and game pipelines. I stay focused under tight schedules, collaborate well with teams, and am passionate about producing art with texture and realism. Hi, I’m always refining my workflow and love sharing techniques with peers. My favorite projects involve procedural texturing, character design and prop/environment creation that feels real and cohesive with the project’s style.

Tudor Badeanu

Hi, I’m Tudor Badeanu, a driven, process‑oriented 3D artist and concept designer with a love for texture, form and believability. I excel at turning ideas into beautiful, practical assets that fit smoothly into film and game pipelines. I stay focused under tight schedules, collaborate well with teams, and am passionate about producing art with texture and realism. Hi, I’m always refining my workflow and love sharing techniques with peers. My favorite projects involve procedural texturing, character design and prop/environment creation that feels real and cohesive with the project’s style.

Available to hire

Hi, I’m Tudor Badeanu, a driven, process‑oriented 3D artist and concept designer with a love for texture, form and believability. I excel at turning ideas into beautiful, practical assets that fit smoothly into film and game pipelines. I stay focused under tight schedules, collaborate well with teams, and am passionate about producing art with texture and realism.

Hi, I’m always refining my workflow and love sharing techniques with peers. My favorite projects involve procedural texturing, character design and prop/environment creation that feels real and cohesive with the project’s style.

See more

Language

English
Fluent

Work Experience

3D Character Artist / Creature / Concept Artist at Golden Wings
January 1, 2024 - Present
Created and textured hero creatures and props for a freelance film project, including archangels Gabriel and Michael, the fallen Lucifer, Cupid, and other heavenly beings; developed weapon assets; ensured textures, topology and UVs met production requirements.
3D Character Artist at Napoleon (Lightvfx) - Freelance
December 31, 2023 - October 17, 2025
Character processing challenge: remastered a wide variety of soldiers, improved texture variations, added geometry to differentiate ranks, and created additional geometry for accuracy; contributed to layout and animation planning.
3D Character Artist at NANE-LA 2 PASI (Uncharted Light)
December 31, 2022 - October 17, 2025
Fully animated 3D music video: created hero characters (7 unique characters) plus 3D spaceships based on concept art by Oana Popa; produced timely assets with optimal geometry for animation.
3D Artist at Virtual Vendetta (Uncharted Light)
December 31, 2017 - October 17, 2025
Hired as the main 3D artist; created a wide variety of 3D assets, including Donnie Yen’s cane/sword and various weapons, to meet shot requirements.
Remote CG Artist at Uncharted Light
April 1, 2022 - October 17, 2025
Lead and contributed to multiple remote CG projects; collaborated on asset creation, texturing and animation pipelines.
Remote CG Artist at Lightvfx
April 1, 2022 - Present
Remote CG artist contributing to various film and commercial assets; involved in 3D modeling and texturing workflows.
3D Character Artist at Freelance – Biblically Accurate Angels (Golden Wings)
September 30, 2024 - October 17, 2025
Created and textured Archangel Gabriel and Michael, the fallen Lucifer, Cupid, and other heavenly creatures; produced textures and geometry for documentary assets within a freelance pipeline.
3D Character Artist at LightVFX (Napoleon project)
December 31, 2023 - October 17, 2025
Led character modeling and texturing for a Napoleon project; improved and redesigned texture variations across ranks, added geometry to differentiate troops, and contributed to layout/animation for shots.
3D Character Artist at Uncharted Light – NANE-LA2PASI
December 31, 2022 - October 17, 2025
Created hero characters (7 unique characters) and 3D spaceship assets for a fully animated music video, based on concept art by Oana Popa.
Remote CG Artist – Freelance at Upwork.com
April 1, 2022 - Present
Delivered remote CG modeling/texturing work for various clients via Upwork platform.
Remote CG Artist – Freelance at LightVFX
April 1, 2022 - October 17, 2025
Contributed to modeling/texturing for multiple projects; involved in asset creation and look development.

Education

BA at Solent University, Southampton
January 1, 2014 - January 1, 2017
BA in Computer Generated Imagery at Solent University, Southampton
January 1, 2014 - January 1, 2017
Equivalent in Fine Art and Humanities at Dimitrie Cuclin, Galati
January 1, 2010 - January 1, 2014

Qualifications

Certificate of Professional Attitude
January 11, 2030 - October 17, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Other