Available to hire
Hi, I’m Nicholas Roe, a self-motivated Unreal Engine developer with a strong track record of delivering high quality work in fast-paced environments. I excel at independent problem solving and collaborative development, with a focus on gameplay systems, performance and optimization.
I’m adaptable, reliable and dedicated to producing polished, production-ready results. I enjoy leading teams, mentoring engineers, and turning complex ideas into scalable solutions that enhance cross-platform experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Software Engineer at Driftwalk Ltd.
September 1, 2025 - September 25, 2025Designed and developed computer games, mobile apps and a fully functional company website; led cross-platform multiplayer networking across mobile, console and PC; implemented blockchain integration via Sequence Wallet for account data and microtransactions.
Lead Gameplay Programmer at Bullieverse Inc
November 1, 2024 - September 25, 2025Led a team of five engineers, establishing Unreal Engine development standards; oversaw gameplay system architecture, performance optimization and asset/backend integration; contributed to Necrodemic, BearHunt, BullRun and Longhorn (2025 release).
Unreal Android Developer at OrangeLV Studios (OLV)
October 1, 2021 - September 25, 2025Developed an Android application focusing on performance optimization and user experience; performed extensive technical interviews for the parent company, leading to an extended contract; gained mobile deployment and UI/UX refinement.
Part Time C++ Programmer at K–Storm Studios LTD
August 1, 2021 - September 25, 2025Designed and developed prototype applications for commercial distribution on the company’s marketplace; focused on high-performance C++ development for gaming and software solutions.
Freelance Unreal Engine Developer & 3D Environment Artist at Freelance / Self-employed
January 1, 2022 - September 25, 2025Independently designed and developed interactive 3D maps and environments for games and simulations using a mix of custom assets, procedural tools and optimized workflows; specialized in Unreal Engine gameplay systems with multiplayer integration and visual scripting.
Software Engineer at Driftwalk Ltd.
September 1, 2025 - October 17, 2025Designed and developed computer games, mobile apps and a fully functional company website. Led the development of a cross-platform multiplayer networking system enabling players across mobile, console and PC; led blockchain integration via Sequence Wallet for account data and microtransactions.
Unreal Engine Developer at Bullieverse Inc
November 1, 2024 - October 17, 2025Worked on multiple commercial titles including Necrodemic; a survival shooter released on the Epic Games Store; BearHunt (PC/Mac Play2Mint game), BullRun (mobile endless runner) and Lead Gameplay Programmer for Longhorn, scheduled for release in 2025. Led a team of five engineers, establishing Unreal Engine development standards; oversaw gameplay system architecture, performance optimization and the integration of assets and backend services to ensure high quality experiences across platforms.
Unreal Android Developer at OrangeLV Studios (OLV)
October 1, 2021 - October 17, 2025Developed an Android application for a well known automotive brand, focusing on performance optimisation and user experience. The contract served as an extensive technical interview for their parent company, Bulliverse, leading to an extended one year contract.
Part Time C++ Programmer at K–Storm Studios LTD
August 1, 2021 - October 17, 2025Designed and developed prototype applications for commercial distribution on the company’s proprietary marketplace, with a focus on high performance C++ development for gaming and software solutions, contributing to passive income generation.
Freelance Unreal Engine Developer & 3D Environment Artist at Freelance
January 1, 2022 - October 17, 2025Independently designed and developed interactive 3D maps and environments for games and simulations, using a combination of custom assets, procedural tools and optimized workflows. Specialized in Unreal Engine gameplay systems and features through both C++ and Blueprint scripting, including level design, performance optimization, multiplayer integration and visual scripting for dynamic interactions.
Front & Back of House Team Member at Lucky B’s Hot Chicken
September 1, 2025 - October 17, 2025Provided customer service and food preparation in a fast-paced hospitality environment. Maintained food safety standards and supported team efficiency through clear communication.
Packing Operative at Burtons Biscuits Blackpool
October 1, 2021 - October 17, 2025Worked in high speed food production with automated systems. Responsible for packaging, waste management, and deep cleaning. Built stamina, time management and attention to detail in a production critical setting.
Kitchen & Floor Staff at Pizza Hut
November 1, 2018 - October 17, 2025Cross trained across customer service, food prep, and kitchen operations. Trained new staff, upheld hygiene and quality standards, and developed strong teamwork and multitasking skills.
Education
Foundation Degree in Software Engineering and Game Development (FdSc) at Lancaster University
January 1, 2016 - January 1, 2019Extended Diploma in IT - Games Design & Development (Level 3) at Blackpool & The Fylde College
January 1, 2015 - January 1, 2016Subsidiary Diploma in IT (QFC) - Level 3 at Blackpool & The Fylde College
January 1, 2014 - January 1, 2015GCSEs at Bispham High School
January 1, 2010 - January 1, 2014Foundation Degree in Software Engineering and Game Development at Lancaster University
January 1, 2016 - January 1, 2019Level 3 Extended Diploma in IT Games Design Development at Blackpool and the Fylde College
January 1, 2015 - January 1, 2016Subsidiary Diploma in IT (QFC) at Blackpool and the Fylde College
January 1, 2014 - January 1, 2015GCSEs at Bispham High School, Blackpool, Lancashire
January 1, 2010 - January 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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