I’m a motion designer and 3D visualiser with more than eight years of experience creating engaging commercial visuals across product design, architecture and marketing. I enjoy turning ideas into photorealistic renders, product animations, motion graphics and promotional videos that help brands communicate clearly and creatively.

Tanya Ukradyha

I’m a motion designer and 3D visualiser with more than eight years of experience creating engaging commercial visuals across product design, architecture and marketing. I enjoy turning ideas into photorealistic renders, product animations, motion graphics and promotional videos that help brands communicate clearly and creatively.

Available to hire

I’m a motion designer and 3D visualiser with more than eight years of experience creating engaging commercial visuals across product design, architecture and marketing. I enjoy turning ideas into photorealistic renders, product animations, motion graphics and promotional videos that help brands communicate clearly and creatively.

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Language

English
Advanced

Work Experience

cgi visualizer at AEL solutions
July 1, 2024 - June 1, 2026
• Created photorealistic product visualisations, architectural visualisations and marketing assets. • Produced product animations, motion graphics, promotional videos and feature animations using Blender, 3ds Max, and Adobe Premiere Pro (and similar). • Created 3D models, product renders, interior and exterior visualisations for commercial clients. • Developed visual content for product launches, marketing campaigns, social media and client presentations. • Maintained consistent brand identity across digital and print materials. • Produced product photography, post-production and video editing. • Collaborated with designers, marketing teams and clients from concept to final delivery.
CGI Artist / 3D Visualiser at AEL Solutions
January 1, 2023 - January 1, 2026
Created photorealistic product and architectural visualisations, marketing assets, product animations, motion graphics, promotional videos and feature animations using Blender, 3ds Max and Adobe Premiere Pro. Developed 3D models, product renders, interior and exterior visualisations for commercial clients. Produced visual content for product launches, marketing campaigns, social media and client presentations, while maintaining consistent brand identity across digital and print materials. Also handled product photography, post-production and video editing, collaborating with designers, marketing teams and clients from concept through final delivery.
3d visualizer at Kassone (Panopticum)
September 2, 2021 - February 22, 2025
• Designed commercial furniture and product concepts. • Created product visualisations, 3D models and production drawings. • Produced marketing visuals, product renders and presentation materials. • Collaborated with clients, designers and production teams throughout the design process.
Product Designer & 3D Visualiser at Kassone (Panoptikum)
January 1, 2019 - January 1, 2023
Designed commercial furniture and product concepts, created product visualisations, 3D models and production drawings, and produced marketing visuals, product renders and presentation materials. Collaborated with clients, designers and production teams throughout the design process.
Interior Designer
January 1, 2016 - January 1, 2019
Designed residential and commercial interiors, produced technical drawings, layouts and photorealistic visualisations, and prepared client presentations and design documentation.

Education

Master degree in architecture at KNUCA
December 1, 2021 - September 2, 2026
Master's Degree in Architecture at Kyiv National University of Construction and Architecture (KNUCA)
January 11, 2030 - July 1, 2020
Bachelor of Arts in Architecture and Design at Kropyvnytskyi Construction College
January 11, 2030 - June 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment, Real Estate & Construction, Consumer Goods, Retail, Professional Services
    MAGNUM PRODUCT ANIMATION

    This self-initiated project focused on refining my skills in fluid simulations, viscous materials, and animation, while exploring how motion can evoke the taste and texture of a product.

    The goal was a high-end product animation that highlights the luxurious qualities of Magnum through photorealistic detail, dynamic movement and cinematic lighting. Every shot holds a single idea: the crack, the pour, the emboss, the fold.

    lUMOS LAMP ANIMATION (PERSONAL PROJECT)

    This is a project created for Panopticum, a Ukrainian furniture design company I used to work for, exploring a conceptual animation for one of the lamp designs I created there.

    I wanted the animation to feel like a transformation rather than a simple product reveal. Matter gathers, moves and takes shape, gradually becoming the lamp.

    Light and motion connect the object to its cosmic surroundings, creating a visual language that feels both mysterious and organic.