I am Manuel Herrera, a game development and interactive applications engineer with a broad toolkit across engines, tools, UI/UX design and XR experiences. I love building games, apps and immersive interfaces, bridging creative vision with solid code and production pipelines. I combine full-stack development with artistic craft: C/C++, C#, Unity for games, HTML5/CSS/JS/React/Node.js for the web, and UI/UX design with Photoshop, Illustrator, After Effects and Blender. I collaborate with teams, manage design systems, and craft scalable experiences from concept to launch.

Manuel Herrera

I am Manuel Herrera, a game development and interactive applications engineer with a broad toolkit across engines, tools, UI/UX design and XR experiences. I love building games, apps and immersive interfaces, bridging creative vision with solid code and production pipelines. I combine full-stack development with artistic craft: C/C++, C#, Unity for games, HTML5/CSS/JS/React/Node.js for the web, and UI/UX design with Photoshop, Illustrator, After Effects and Blender. I collaborate with teams, manage design systems, and craft scalable experiences from concept to launch.

Available to hire

I am Manuel Herrera, a game development and interactive applications engineer with a broad toolkit across engines, tools, UI/UX design and XR experiences. I love building games, apps and immersive interfaces, bridging creative vision with solid code and production pipelines.
I combine full-stack development with artistic craft: C/C++, C#, Unity for games, HTML5/CSS/JS/React/Node.js for the web, and UI/UX design with Photoshop, Illustrator, After Effects and Blender. I collaborate with teams, manage design systems, and craft scalable experiences from concept to launch.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Associate Design Official at Posma Group
January 1, 2016 - Present
Assist the CEO with the visual development of brands and software, including the creation of logotypes, icons, fonts, color palettes, UX standards and UI style guides.
Independent Developer at UnManuel.com
January 1, 2015 - Present
Several game projects for Android and Steam. URGE: Unplugged Retro Game Engine in C++ with Wasm. A collaboration with Maestro Kinuyo Yamashita, of Castlevania fame.
Creative Developer at Leo Burnett
January 1, 2014 - October 20, 2025
Production and development of several video games starring Sam & friends. The Optimism Alarm Clock (Kellogg's App for Breast Cancer Awareness): Product Design. Heinz’s Fruit Adventures (Video Game for Android and iOS): Production, Creative Direction. Heinz Baby Food Flexipack Promotional Site: Technology Consulting, Technical Animation.

Education

Computer Science (Specialization in Computer Graphics, Human-Computer Interaction and Internet Technology & Applications) at Universidad Central de Venezuela
January 1, 2000 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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