Available to hire
Hello! I’m Jazmin Engle, a Melbourne-based visual development artist and game designer specializing in 3D environments, concept art, and world-building. I craft modular assets, stylised textures, and look development to bring imaginative worlds to life.
I enjoy collaborating with cross-disciplinary teams, delivering polished visuals on tight deadlines, and continuously learning new tools and techniques to push projects forward—from early concept sketches to production-ready assets and interactive installations.
Experience Level
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Language
English
Fluent
Tagalog
Fluent
Work Experience
Accountant at BANCO Group
January 1, 2017 - December 31, 2019Paid work experience in accounting, reception and office administration; responsibilities included Excel data entry, mail management, and general clerical tasks.
Crew Member (Service & Drive-Thru) at Mill Park McDonald's
January 1, 2020 - December 31, 2025Customer service and drive-thru responsibilities, ensuring efficient order processing and high standards of customer experience.
Gallery Minder at MIGW2024 Feminine Play Exhibit
January 1, 2024 - December 31, 2024Gallery assistant supporting Melbourne International Games Week 2024 exhibitions; setup, visitor support, and coordination.
Freelance Artist at UNINS000
January 1, 2024 - PresentVerified VGen artist for commissions; vendor at exhibitions including Kaiga Convention 2025 and The Artist Alley 2026.
Exhibit Manager at Melbourne Design Week
January 1, 2023 - December 31, 2023Independent, internship, and volunteer Exhibit Manager overseeing festival exhibits and volunteer coordination.
Festival Guide at Melbourne Fringe Festival
January 1, 2024 - December 31, 2024Festival guide author, curating attendee guidance for Fringe events across Melbourne CBD.
Host at Replaying Japan
January 1, 2025 - December 31, 2025Host and on-site coordinator for talks and panels at the Replaying Japan academic conference at RMIT.
2D/3D Generalist at B9 Games
January 1, 2026 - PresentWorking artist on two unnamed projects; collaborated with game designers and classmates to produce 2D/3D assets.
3D Environment Artist (Contract Intern) at RMIT Centre of Digital Ecosystems (CODE)
January 1, 2026 - PresentOn-site 3D environment intern contributing to world-building and visual development for an interactive installation game.
Service and Drive-Thru at McDonald's Mill Park
January 1, 2020 - January 1, 2025Service and drive-thru.
2D and 3D Generalist at B9 Games
November 1, 2025 - PresentWorking artist for two unnamed projects under B9 games, alongside fellow game designers and classmates at RMIT.
Service and Drive-Thru at Mill Park McDonalds
January 1, 2020 - January 1, 2025Service and drive-thru duties at fast-food outlet.
Gallery Minder at MIGW2024 Feminine Play Exhibit at Melbourne International Games Week 2024
January 1, 2024 - January 1, 2024Paid Gallery Minder for MIGW 2024 Feminine Play Exhibit.
Exhibit Manager (Independent, Internship, and Volunteer) at Melbourne Design Week
January 1, 2023 - January 1, 2023Independent, Internship, and Volunteer Exhibit Manager — Melbourne Design Week 2023
2D and 3D Generalist at B9 Games
January 1, 2026 - PresentWorking artist for two unnamed projects under B9 games, alongside fellow game designers and classmates at RMIT.
Education
Bachelor of Communication Design at RMIT University
January 1, 2021 - January 1, 2024Bachelor of Design (Games) at RMIT University
January 1, 2024 - January 1, 2027Bachelor of Communication Design at RMIT University
January 1, 2021 - January 1, 2024Bachelor of Design (Games) at RMIT University
January 1, 2024 - January 1, 2027Qualifications
Bachelor of Communication Design
July 17, 2021 - May 31, 2024Industry Experience
Media & Entertainment, Gaming, Education, Professional Services, Software & Internet
Experience Level
Expert
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