Available to hire
I am a Unity developer/ programmer with roughly three years worth of experinece.
During that time I have helped shipped a project onto steam and I am currently on team to ship another.
Skills
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Language
English
Fluent
Javanese
Advanced
Work Experience
Unity Programmer at Playmakers Development Team
May 1, 2024 - June 1, 2025Developed core gameplay features, minigames, UI systems, and interaction logic in C# and Unity. Built achievements system, keybinding support, contextual prompts, and menu/UX modules. Resolved 50+ gameplay and UI/UX bugs across iterative Agile sprints. Collaborated weekly with designers, artists, and writers to implement features and refine mechanics.
Programmer at Playmakers Development Team
July 1, 2025 - PresentContributing to system architecture, gameplay prototypes, and feature design for a new title. Supporting rapid prototyping and foundational gameplay systems in Unity.
Programmer at Playmakers Development Team
May 1, 2024 - June 1, 2025Remote | Part-Time Volunteer. Developed core gameplay features, mini games, UI systems, and interaction logic in C# and Unity. Built an achievements system, keybind support, contextual prompts, and menu/UI modules. Resolved 50+ gameplay, input, and UI/UX bugs across iterative Agile sprints. Collaborated weekly with designers, artists, and writers to implement features and refine mechanics.
Education
Bachelor of Science in Games Development at University of Technology Sydney
August 1, 2022 - October 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Steam page: https://www.twine.net/signin
Worked as a remote programmer on Pascal’s Reiquem for roughly a year. Was responsible for immplementing mini-games and UI/UX features like menus and game UI.
This youtube video is an overview of projects I have worked on:
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