Available to hire
Unreal Engine developer with a strong foundation in gameplay systems, real-time mechanics, and interactive experiences. I have hands-on experience building projects in UE5 using Blueprints and core programming concepts, with a background in computer science and game development.
Alongside development, I run a technology education hub where I teach programming, game design, and interactive systems, giving me excellent communication skills and a practical problem-solving mindset. I thrive in collaborative environments, learn new pipelines quickly, and focus on clean, scalable gameplay systems.
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