Available to hire
I am a gameplay-focused developer with a passion for creating engaging mechanics and interconnected systems. My experience spans both Unity and Unreal Engine, allowing me to deliver complete games that resonate with players. I enjoy the challenge of rapid prototyping and technical design, always striving to improve player experience and game quality.
Language
English
Fluent
Work Experience
Game Developer Intern at SMARTLI
September 1, 2024 - November 1, 2024Led the ideation, development and production of mini-games, contributing to 30% of the company’s core product. Analyzed code base issues and proposed internal systems that improved development time by 150%. Redesigned game UI greatly improving readability and polish.
Developer at Auto Pet Racers
January 1, 2025 - January 1, 2026Developed and published an original Unreal Engine 5 auto-battler/racing game featuring modular abilities and AI race systems. The game sold over 450 copies in 3 months, receiving coverage from YouTubers.
Developer at Momentum Mayhem
January 1, 2024 - January 1, 2024Developed and shipped a physics-based puzzle game with over 100 handcrafted levels and a modular interaction system supporting 30+ gameplay objects.
Developer at UnnamedTD
January 1, 2022 - January 1, 2023Developed a 3D tower defense game with procedurally generated maps that retained active players as of 2026. Implemented A* Pathfinding for unit movement.
Developer at Memory Looper
January 1, 2020 - January 1, 2020Developed a 2D platformer puzzle game as a game jam submission, featuring innovative mechanics around recording player actions.
Education
Diploma at Temasek Polytechnic
April 1, 2019 - April 1, 2023Informatics and Information Technology
Qualifications
Industry Experience
Gaming
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