Available to hire
I am a creative and committed 3D artist with a strong foundation in modeling, sculpting, and animation for games and real-time applications.
I am proficient in optimizing 3D assets for performance-critical platforms (AR/VR, mobile, and console) and skilled in character animation for responsive gameplay experiences. I am passionate about clean topology, animation fluidity, and team collaboration. I combine technical accuracy (retopology, UVs, LODs) with artistic expression (combat choreography, character motion, stylized rigs) and aim to grow in fast-paced environments that value both.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Romanian, Moldavian, Moldovan
Advanced
Russian
Fluent
English
Fluent
Work Experience
Construction Assistant at PGL Brickwork
January 1, 2023 - January 1, 2024Assisted with on-site construction projects, gaining practical understanding of physical structures and technical build processes. Developed strong spatial awareness and attention to proportion and form foundational skills for 3D modeling and real-time environment design. Interpreted technical plans and blueprints, informing later work in digital asset creation and 3D design precision. Applied knowledge of structural composition and build sequencing, directly transferable to hard-surface modeling and game environment setup. Self-funded professional 3D workstation and software through consistent site work, demonstrating long-term commitment to creative career development.
Freelance 3D Animator - 3D Artist at Various Projects
January 1, 2022 - PresentCreated stylized and realistic game-ready 3D characters and assets from sculpt to final animation; designed low-poly characters with optimized topology for real-time rendering; applied PBR workflows using Substance Painter for texturing and material detailing; developed combat, idle, and interaction animations using Blender and Maya; explored Unreal Engine animation pipelines through independent projects; collaborated with online teams for feedback and iterative improvement.
Crew Member at McDonald’s
January 1, 2024 - PresentDelivered consistent performance in a high-pressure, fast-paced team environment serving over 1,000 customers daily. Adhered to workplace safety and hygiene standards and collaborated effectively with teammates. Built foundational soft skills in time management and communication, directly applicable to structured 3D production workflows. Self-funded a professional 3D workstation through part-time work, demonstrating commitment and long-term career planning.
Education
Degree at Tiraspol College of Informatics and Law
January 1, 2020 - December 31, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Retail, Real Estate & Construction, Software & Internet, Professional Services
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