I am a Berlin-based Stage & Spatial Designer with a focus on creating cohesive stage visuals and spatial environments. I lead interdisciplinary teams and coordinate production across design, build, and lighting concepts, providing ongoing CAD support for spatial and constructive projects. My work spans festivals, gastronomy spaces, and temporary retail, enabling immersive experiences from concept to realization.
I trained at Filmuniversität Babelsberg KONRAD WOLF and hold a Bachelor of Fine Arts in Szenografie / Production Design / Art Direction. I combine technical drawing with high-end visualisations using Rhino 3D, Unreal Engine, and the Adobe Creative Suite; I speak German, English, and Spanish and enjoy collaborating across design, construction, and production to bring ambitious spaces to life.
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