3D Character Animator | Character Modeling, Rigging & Animation

James verah
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3D Character Animator | Character Modeling, Rigging & Animation

Responsible for developing and animating engaging 3D characters for children’s educational entertainment. Specialized in creating expressive character performances, appealing movements, and visually captivating animation suitable for young audiences.

Key Responsibilities:

  • Designed and developed high-quality 3D characters based on supplied character concepts.
  • Modeled and rigged Zelly and Snow for smooth, flexible animation.
  • Created expressive facial animations and natural body movements.
  • Produced accurate dialogue lip sync and facial expressions for Zelly.
  • Animated Snow with realistic and playful dog movements.
  • Developed engaging character interactions and storytelling sequences.
  • Applied professional lighting, textures, materials, and camera techniques.
  • Delivered polished 3D animated scenes and reusable character model and rig files.
  • Maintained consistent character appearance and animation quality throughout production.

Project Focus:
Created a bright, colourful, and playful 3D animation experience for children aged 4–7, combining educational storytelling with expressive character performances.

Core Skills:
3D Character Modeling | Character Rigging | 3D Animation | Facial Animation | Lip Sync | Animal Animation | Character Design | Lighting | Rendering | Visual Storytelling.