Hi, I’m Viktor Musyal, a passionate VFX artist with hands-on experience in 3D and 2D art creation, textures, and real-time VFX development and optimization. I’m technically capable, a dedicated team player, and deeply motivated by building immersive, responsive visuals for games. I thrive in collaborative environments and enjoy shaping VFX and gameplay aesthetics from concept through to polish in Unity and Unreal Engine.
I’m proactive about prototyping and streamlining pipelines, with a focus on performance across platforms (including mobile). I love contributing to the mood and storytelling of a game by crafting prop textures, environments, and signature VFX that enhance gameplay and player immersion.
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