No Ai was used during creation. You can see more about it in my portfolio on Artstation https://www.twine.net/signin splashart illustration stylizedart artist conceptartist
- Artist
Hi! I'm Vadum Pavliuk, a creative and detail-oriented 2D Game Artist and Book Illustrator with over five years of experience in gaming industry.
Hi! I’m Vadum Pavliuk, a creative and detail-oriented 2D Game Artist and Book Illustrator with over five years of experience in gaming industry. I specialize in illustration, character, prop, and UI design.
I’m passionate about staying current with industry trends and delivering high-quality artwork on time. Whether working remotely or with a team, I thrive on feedback and iterative improvement to make sure the final product is top-notch!
No Ai was used during creation. You can see more about it in my portfolio on Artstation https://www.twine.net/signin splashart illustration stylizedart artist conceptartist
You can see more of my projects on my Artstation https://www.twine.net/signin illustrator portrait art conceptart gaming
Freelance opportunities to work with different clients on personal projects You can see full project on.my Artstation https://www.twine.net/signin illustrator portrait gaming conceptart artist
Illustration fully done by me to mimick League of Legends splash art style. No Ai was used during process and the character design was also done by me You can see the whole process of creation on my Artstation https://www.twine.net/signin artist conceptartist characterartist conceptartist splashart portrait illustrator gamedesign
Maintained up-to-date knowledge on industry trends and emerging technologies within the field of 2D art. Created hundreds of assets in different styles and themes for a variety of client projects. Assisted marketing team in creating eye-catching promotional materials featuring game characters and environments. Worked closely with animators to ensure seamless integration of 2D assets into animated sequences. Ensured timely delivery of high-quality artwork by effectively managing deadlines and prioritizing tasks. Gave feedback on assigned projects as a Lead Artist making sure that the final assets are up to the company's quality standard.
Created 100+ assets including characters, environments, props, and UI elements for mobile slot games. Optimized and prepared files for animation and game engine implementation. Collaborated closely with developers to ensure visual fidelity and performance across devices. Maintained consistent art style while delivering within fast-paced production timelines.
Designed 2D assets for various outsourced projects including Loaded Lions: Mane City and Nile Valley. Delivered illustrations and UI for a historical-themed CCG with 20+ detailed pieces. Managed full pipelines from sketch to engine-ready files; often the sole artist during final stages. Mentored junior hires to streamline onboarding and maintain production quality. Juggled multiple projects concurrently, consistently meeting client expectations.
Certificate by an online art school - Smirnov School
Post a job and invite Vadum, or contact them directly. No hidden commission.