VaRundev AIDev

Available to hire

I’m an engineering leader and full-stack engineer with 5+ years of experience taking products from zero to production.

About

I’m an engineering leader and full-stack engineer with 5+ years of experience taking products from zero to production. I’ve built and scaled cloud-based platforms and internal systems using AWS, Terraform, Docker, and Kubernetes, and I enjoy working across the whole lifecycle—from architecture and implementation to monitoring, cost optimization, and iteration with stakeholders.

I’ve also delivered AI-enabled backend services and integrations (LLMs/agents) using tools like FastAPI, LangChain, OpenTelemetry, and APIs such as OpenAI, Gemini, and Claude. I’m particularly drawn to fractional CTO-style work for startups: aligning business goals with technical delivery, leading teams, and building reliable systems that are measurable, secure, and cost-effective.

  • Joined October 2026

Industry experience

  • Education
  • Gaming
  • Software & Internet
  • Healthcare
  • Real Estate & Construction

Projects · 3

Brief: Make complex STEM concepts easy to understand with interactive, animated 2D/3D visual explanations that run anywhere: web, mobile and embedded in other apps. What I built: Unstill, a declarative, cross-platform motion and rendering engine with its own .unstill scene format. Heavy work happens in a build-time compiler, with a thin runtime implemented in both TypeScript and Dart and kept identical through golden tests. The engine is split into modular packages (math, geometry, lighting, camera, shaders and more), and figures/effects are defined as data recipes so new content ships without code changes. Product: A Studio to create and export explainers, a free Library of curriculum-aligned visual content, and an MCP server so AI apps and websites can generate and embed Unstill scenes. Stack: TypeScript, Dart/Flutter, Node.js, npm workspaces, AI integration

  • Full Stack Developer
  • Software Engineer
  • Web Developer

Brief: Build a completely free mobile game that's fun to play and also sharpens hand-eye coordination and cognitive skills. What I built: Trace, a rhythm game where you draw to the beat across 30 hand-crafted levels. My first game, built solo from concept to release: game design, level design, gameplay programming, audio sync, UI and launch assets. Result: 30 levels, launching free on the App Store and Google Play. Skills: Game design, mobile game development, cross-platform (iOS + Android)

  • App Developer
  • Game Developer
  • Software Engineer

Brief: Learning Flutter is fragmented across docs, videos and blog posts. I wanted one free, structured place for beginners to go from zero to shipping their first app. What I built: Flutter Wizard, a mobile learning app built end to end in Flutter/Dart: structured lessons, a clear progression path and a polished cross-platform UI. I handled product, design, development, store listings, ASO and launch marketing solo under my Frugal Founder brand. Result: Live on both the App Store and Google Play, with early users actively learning on it. Stack: Flutter, Dart, iOS, Android

  • App Developer
  • Full Stack Developer
  • Software Engineer

Work experience· 9 roles

Founder & Lead Engineer · Frugal FounderSep 2026 – Present · 3 mos

Independent product studio where I design, build and ship my own apps and take on freelance/fractional CTO work for startups. - Flutter Wizard: free Flutter learning app, live on the App Store and Google Play - Trace: solo-built rhythm game (draw to the beat), 30 levels, iOS and Android - Unstill: cross-platform declarative 2D/3D motion and rendering engine (TypeScript + Dart) for interactive STEM explainers - Client work: Flutter apps, Node.js backends and APIs, AI integrations, MVPs

Link (Project) - Unstill - Unstill Pvt Ltd · Unstill - Unstill Pvt LtdJul 2026 – Aug 2026 · 2 mos

Formulated an AI visual tool converting text prompts into rendered simulation clips for a free-mium SaaS environment, supporting 5,000+ engaged monthly participants. Integrated n8n workflows for generation, built text processing scripts using intelligent chunking to improve retrieval accuracy for large language models, and powered natural language processing features using the Claude API within an internal dashboard. Packaged deployments into containers for environment consistency, built a vector search pipeline (embedding generation and indexing), created an evaluation framework for model performance vs. ground-truth datasets, and identified latency bottlenecks.

Founder & Fractional CTO · Frugal FounderMay 2026 – Aug 2026 · 4 mos

Founded a technology studio shipping 4 products (HealthTech, PropTech, CleanTech, EdTech) to production, driving ~30% revenue growth via cost-optimized AWS serverless/containerized infrastructure. Directed nephrocure nexus for a kidney-care platform (Flutter/Node.js/MongoDB/AWS) supporting 200+ monthly active users across patient, doctor, and admin interfaces. Built a real-estate marketplace and an EV-charging platform, achieving a 100% increase in lead conversion via Terraform-deployed infrastructure. Conducted technical due diligence for a health-tech SaaS, reduced API endpoint-related hosting costs by ~80%, and implemented an AWS/Terraform serverless CRM stack with HMAC-signed sessions to reduce cloud resource costs by ~50%. Developed AI agent backends using FastAPI and monitored model performance with OpenTelemetry.

Link (Project) - NephroCore Nexus - NephroCore Nexus Pvt. Ltd · NephroCore Nexus Pvt. LtdJan 2026 – Aug 2026 · 8 mos
Link (Project) - EV Parkings - FinalX Pvt Ltd · FinalX Pvt LtdJan 2024 – Present · 2 yrs 11 mos
Engineering Manager – Technical (Tech Lead) · iDream EducationJan 2023 – May 2026 · 3 yrs 5 mos
Assistant Manager – Tech & Products (Senior Software Engineer) · iDream EducationJan 2022 – Jan 2023 · 1 yr 1 mo
Software Engineer · iDream EducationJan 2021 – Dec 2022 · 2 yrs

Education

Bachelor of Technology · Maharaja Agrasen Institute of Technology2018 – 2022

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