Available to hire
Hi, I’m Vedant Thapa, a 3D Artist and Concept Artist focused on creating immersive game environments. I enjoy turning ideas into visually engaging and stylized assets that balance imagination with production realities.
I’ve contributed to game jams and ongoing projects across teams, specializing in environment design, asset creation, and visual direction. I work with Blender, Unreal Engine, 3ds Max, Photoshop, and ZBrush to deliver production-ready visuals and pipelines for efficient integration into game engines.
Skills
Experience Level
Language
English
Advanced
Hindi
Fluent
Work Experience
3D Artist - Intern at Origami Games
December 1, 2024 - PresentDesigning 3D assets and concepts for ongoing projects, ensuring consistency in style and visual direction. Collaborating with developers and artists to translate ideas into production-ready visuals. Contributed to creative ideation and iteration for game environments and levels. Assisted in environment asset creation and texturing for in-development game projects. Supported senior artists with 3D modeling workflow and applied professional pipelines for asset integration into game engines.
3D Artist - Intern at GameEon Studios
June 1, 2024 - August 1, 2024Designed 3D assets and concepts for ongoing projects, ensuring consistency in style and visual direction. Collaborated with developers and artists to translate ideas into production-ready visuals. Contributed to creative ideation and iteration for game environments and levels. Assisted in environment asset creation and texturing for in-development game projects. Supported senior artists with 3D modeling workflow and gained hands-on industry experience.
3D Artist at Game Eon Studios
June 1, 2024 - August 31, 2024 Designing 3D assets and concepts for ongoing projects, ensuring consistency in style and visual direction. Collaborating with developers and artists to translate ideas into production-ready visuals. Contributed to creative ideation and iteration for game environments and levels. Assisted in environment asset creation and texturing for in-development game projects. Supported senior artists with 3D modeling workflows, gaining hands-on in industry experience. Learned and applied professional pipelines for efficient asset integration into game engines.
Education
Diploma in Game Art & Design at Ecole Intuit Lab, Mumbai
August 11, 2022 - May 31, 2026Diploma in Game Art & Design at Ecole Intuit Lab, Mumbai
January 11, 2030 - April 12, 2026Qualifications
Diploma in Game Art & Design
January 11, 2030 - April 12, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Skills
Experience Level
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