I’m Daniel Lev Velitsko, a 3D Animator with two years of commercial experience at VARCUS Solutions (Junior 3D Animator). I create and refine character and prop animations for games in Unreal Engine 5, with VR projects and animations for mobile games. I contributed to updates for Raid Rush: Tower Defense and thrive under tight deadlines, rapidly incorporating feedback, and collaborating closely with game designers and programmers.
Previously, I completed an internship at Limestone Games as an Assistant 3D Animator (Blender), where I strengthened teamwork and discipline. My goal is to craft high-quality, expressive animation that highlights a character’s personality.
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