Hi, I’m Ventsislav Mesechkov, a creative, technically driven developer with a passion for graphics, game play systems, and interactive experiences. With 9 years in the gaming industry and two decades of hands-on development, I’ve built 3D engines, slot cabinets, jackpot servers, and AI-powered tools. I specialize in rendering pipelines, game play logic, asset workflows, bringing visuals and UI to life with OpenGL and PixiJS. I thrive on code, solving visual challenges, and turning ideas into interactive worlds. I’ve led design and development of high-performance cabinet software across multiple screens, and I’m excited by AI-assisted game development, rapid prototyping, and creating immersive experiences for players and teams alike.

Ventsislav Mesechkov

Hi, I’m Ventsislav Mesechkov, a creative, technically driven developer with a passion for graphics, game play systems, and interactive experiences. With 9 years in the gaming industry and two decades of hands-on development, I’ve built 3D engines, slot cabinets, jackpot servers, and AI-powered tools. I specialize in rendering pipelines, game play logic, asset workflows, bringing visuals and UI to life with OpenGL and PixiJS. I thrive on code, solving visual challenges, and turning ideas into interactive worlds. I’ve led design and development of high-performance cabinet software across multiple screens, and I’m excited by AI-assisted game development, rapid prototyping, and creating immersive experiences for players and teams alike.

Available to hire

Hi, I’m Ventsislav Mesechkov, a creative, technically driven developer with a passion for graphics, game play systems, and interactive experiences. With 9 years in the gaming industry and two decades of hands-on development, I’ve built 3D engines, slot cabinets, jackpot servers, and AI-powered tools. I specialize in rendering pipelines, game play logic, asset workflows, bringing visuals and UI to life with OpenGL and PixiJS.

I thrive on code, solving visual challenges, and turning ideas into interactive worlds. I’ve led design and development of high-performance cabinet software across multiple screens, and I’m excited by AI-assisted game development, rapid prototyping, and creating immersive experiences for players and teams alike.

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Language

English
Fluent

Work Experience

The Dreamlord Location Solo Developer at Self-initiated project
January 1, 2014 - August 31, 2014
Created audio, textures, models, and animations; developed an in-game editor with support for community-created DLC game levels, including packaging for levels. Built assets and tools to enable standalone game development and distribution.
EGT Multiplayer Location Software Developer at EGT
January 1, 2017 - December 31, 2017
Designed and developed multiple customized rendering engines for electronic table games and cabinet displays, using modular LED wall views and dynamic layout support across multiple screens and games (e.g., Roulette, Baccarat).
Live-studio Division Software Developer at Live-studio Division
January 1, 2021 - December 31, 2022
Designed and implemented server-side components for live multiplayer experiences, including real-time bet processing, result computation, and synchronization across clients; built robust game logic and payout mechanisms with high reliability and concurrency control; integrated server into existing infrastructure using WebSockets and JSON-based communications.
Location Team Lead - Land-based Division at Location-Based Gaming / Platform
February 20, 2024 - Present
Led a team of developers (6 people) and coordinated with artists, QA, and stakeholders to ensure timely and reliable software delivery for land-based cabinet products and related platforms.
Location Platform Developer at Location Platform
February 20, 2025 - Present
Led development of a platform that generates printable, customized books with unique stories and characters based on customer descriptions/desires. Implemented in TypeScript with React, HTTP calls, WebSockets, MySQL and Node.js/Express; deployed on a custom cloud VM. Integrated with Mapbox, Speedy and Ec-ont services; API endpoints for OpenAI/OpenAI-like services; provided API access and presentation to clients.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Computers & Electronics, Professional Services