Hi, I’m Victor, an aspiring Game Designer with a deep passion for video games, board games, and tabletop RPGs. I’m driven by a love of interactive storytelling, thoughtful mechanics, and creating meaningful player experiences. Whether I’m analyzing level design, balancing systems, or running tabletop campaigns, I’m always exploring how gameplay can bring people together and tell compelling stories. I’m actively working to carve out my path in the games industry, continuously refining my design skills and expanding my understanding of player engagement and game systems. I’m excited about the opportunity to contribute creativity, dedication, and a strong enthusiasm for collaborative development to the team.

Victor Achache

Hi, I’m Victor, an aspiring Game Designer with a deep passion for video games, board games, and tabletop RPGs. I’m driven by a love of interactive storytelling, thoughtful mechanics, and creating meaningful player experiences. Whether I’m analyzing level design, balancing systems, or running tabletop campaigns, I’m always exploring how gameplay can bring people together and tell compelling stories. I’m actively working to carve out my path in the games industry, continuously refining my design skills and expanding my understanding of player engagement and game systems. I’m excited about the opportunity to contribute creativity, dedication, and a strong enthusiasm for collaborative development to the team.

Available to hire

Hi, I’m Victor, an aspiring Game Designer with a deep passion for video games, board games, and tabletop RPGs. I’m driven by a love of interactive storytelling, thoughtful mechanics, and creating meaningful player experiences. Whether I’m analyzing level design, balancing systems, or running tabletop campaigns, I’m always exploring how gameplay can bring people together and tell compelling stories.

I’m actively working to carve out my path in the games industry, continuously refining my design skills and expanding my understanding of player engagement and game systems. I’m excited about the opportunity to contribute creativity, dedication, and a strong enthusiasm for collaborative development to the team.

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Work Experience

LQA Testeur (Localization QA) at PTW
January 1, 2024 - Present
As a localization QA tester, I worked within multiple teams on various games, from indie to AAA. At PTW, each project and client had distinct production processes, which allowed me to enhance my versatility and adaptability. I quickly earned responsibilities typically reserved for seniors, such as reviewing other testers' bugs, relaying information to team members, and creating production documents. My communication skills helped me become a go-to resource for colleagues and a reference for presenting our testing work to new managers.
Animateur at Groupe Randolph
January 1, 2022 - December 31, 2023
Welcomed and guided customers through their gaming experiences; learned the rules of nearly 200 games; developed communication skills to explain rules and concepts clearly.
Traducteur (Translator) - Vampire: The Masquerade - CHAPTERS at Flyos Games
January 1, 2021 - December 31, 2022
Joined an independent local team to translate a large portion of game elements for Vampire: The Masquerade - CHAPTERS; contributed to the game's launch; collaborated with narrative designers, creative directors, and game designers to learn about the challenges of developing a game of this scale.

Education

AEC - Conception des mécaniques de jeu vidéo at Isart Digital, Montréal
January 11, 2030 - February 24, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education