Available to hire
I apply an analytical and experimental mindset to game and level design, combining creativity with engineering methods. My experience spans systems design, prototyping, balance and clear documentation, with projects ranging from published mobile games to a metacognitive research test and a PC strategy demo.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
Italian
Fluent
English
Advanced
Work Experience
Independent Video Game Designer at Self-employed / Portfolio
January 1, 2022 - PresentCoordinated a team of five in the development of an RTS prototype for PC and two mobile games, overseeing production, game design, and programming in Unity. Published two mobile games on Google Play, managing the full development cycle (concept → prototype → release). Created project management documentation (task boards, collaborative whiteboards, presentations, GDDs, rulebooks) to align development, art, production, design, and sound teams. Developed a metacognitive test for research purposes, combining scientific methods with practical game design. Collaborated with Vigamus on the presentation of an RTS prototype (pitch link). Developing small experimental prototypes and board game concepts to refine design skills and test new ideas.
Research Fellow at University of Parma
January 1, 2023 - July 31, 2025Researched and optimized 3D printing processes (FDM, SLA, SLM) using machine learning to reduce energy consumption and costs.
Research Fellow at Università degli studi di Napoli Federico II
January 1, 2021 - December 31, 2022Conducted research on polymer microneedles and thin film, including manufacturing and optical characterization.
High School Mathematics Teacher at Scaruffi -Levi -Tricolore Highschool (RE)
January 1, 2022 - December 31, 2023Taught mathematics at high school level, developing curricula, delivering lessons, and assessing student progress.
Private Teacher at Private Tutor (Freelance)
January 1, 2016 - December 31, 2023Provided private tutoring across subjects, designing curricula and tracking student progress.
Independent Video Game Designer
January 1, 2022 - PresentCoordinated a five-person team to develop an RTS prototype for PC and two mobile games, oversaw production, game design, and Unity programming. Published two mobile games on Google Play; created project management docs (GDDs, rulebooks) to align teams. Built a metacognitive test for research purposes. Collaborated with Vigamus on an RTS prototype pitch. Developing experimental prototypes and board game concepts to refine design skills.
Private teacher
January 1, 2016 - January 1, 2023Private tutoring across subjects with customized learning plans and progress tracking.
Education
Bachelor's degree in Materials Engineering at Università degli studi di Napoli Federico II
January 1, 2012 - December 31, 2015Master's degree in Materials Engineering at Università degli studi di Napoli Federico II
January 1, 2015 - December 31, 2017EdX courses in Finance, Renewable Energy and Quantum Physics at EdX
January 1, 2017 - December 31, 2017Ph.D. in Industrial Product and Process Engineering at Università degli studi di Napoli Federico II
January 1, 2018 - December 31, 2021Annual Postgraduate Course in Game Design & Development at Vigamus Academy
January 1, 2022 - December 31, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Manufacturing, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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