Tagmar Board Game (Packaging Redesign)

Vinicius Dinofre Dada
Published

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  • Project creator

Scope: Art direction, custom illustration, and packaging design.
I was responsible for the end-to-end development of the product’s visual and structural identity. My role included creating original illustrations to set the game’s visual narrative, followed by packaging design, focusing on information hierarchy, usability, and shelf appeal. This project combined artistic illustration skills with technical production knowledge (print-ready design), resulting in a functional, immersive, and production-ready physical product.
[Tagmar board game] ()