Hi, I’m Vital Kulewski, a multidisciplinary sound designer and composer with 15+ years of experience across game audio, film and TV sound, broadcast production, theatre, and music composition. I craft immersive soundscapes, design Foley, and handle mixing and mastering, with a focus on interactive audio implementation for Unity, Unreal Engine, FMOD, and Wwise.
I thrive in diverse creative environments, collaborating closely with directors, developers, and performers. My background in both studio and live sound, plus my ability to adapt to different media formats, helps me deliver cohesive sonic storytelling across projects.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
iGaming (The HOOD)
music, sound design
Creation of audio effects
Creation of audio effects — monster sounds, ambience
- Sound design and Foley
- Music composition
- Recording, mixing, mastering
- Audio implementation in Unity
2020–2022
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