🕹️ 3D Artist | Game Art _Website not available. Sign in: https://www.twine.net/signup_ I have been working in the computer gaming industry since 2016. I have had a passion for computer games since childhood and I'm happy to work as a 3D artist in the gaming industry. During this time, I have participated in several shipped titles for both mobile devices and PC Skills: • 3D Modeling • 3D Sculpting • UV Mapping, Texturing and Materials • Optimization for Game Engines • High Poly / Low Poly workflow • Polygonal Modeling / Subdivision Modeling / Solid Modeling / Sculpting • Metallic Roughness / Specular Glossiness workflow Tools: Autodesk 3D Studio Max | Blender | Plasticity | ZBrush | Topogun | RizomUV | Marmoset Toolbag | Adobe Substance 3D Painter | Adobe Photoshop

Vladyslav Chovhanskyi

🕹️ 3D Artist | Game Art _Website not available. Sign in: https://www.twine.net/signup_ I have been working in the computer gaming industry since 2016. I have had a passion for computer games since childhood and I'm happy to work as a 3D artist in the gaming industry. During this time, I have participated in several shipped titles for both mobile devices and PC Skills: • 3D Modeling • 3D Sculpting • UV Mapping, Texturing and Materials • Optimization for Game Engines • High Poly / Low Poly workflow • Polygonal Modeling / Subdivision Modeling / Solid Modeling / Sculpting • Metallic Roughness / Specular Glossiness workflow Tools: Autodesk 3D Studio Max | Blender | Plasticity | ZBrush | Topogun | RizomUV | Marmoset Toolbag | Adobe Substance 3D Painter | Adobe Photoshop

Available to hire

🕹️ 3D Artist | Game Art

Website not available. Sign in: https://www.twine.net/signup

I have been working in the computer gaming industry since 2016.
I have had a passion for computer games since childhood and I’m happy to work as a 3D artist in the gaming industry.
During this time, I have participated in several shipped titles for both mobile devices and PC

Skills:
• 3D Modeling
• 3D Sculpting
• UV Mapping, Texturing and Materials
• Optimization for Game Engines
• High Poly / Low Poly workflow
• Polygonal Modeling / Subdivision Modeling / Solid Modeling / Sculpting
• Metallic Roughness / Specular Glossiness workflow

Tools:
Autodesk 3D Studio Max | Blender | Plasticity | ZBrush | Topogun | RizomUV |
Marmoset Toolbag | Adobe Substance 3D Painter | Adobe Photoshop

See more

Language

English
Advanced
Russian
Fluent
Ukrainian
Fluent

Work Experience

3D Artist at Iron Tower Studio
January 1, 2024 - October 2, 2025
Created game-ready 3D models, props, creatures, vehicles and environments, ensuring they met project setting and requirements.
3D Artist at Travellizy
September 1, 2021 - October 2, 2025
Worked with 3D character assets for a world-traveling concept; contributed to modeling and texturing pipelines, aligning with project style and requirements.
Freelance 3D Artist at Freelance
February 1, 2019 - October 2, 2025
Worked with clients to refine requirements and incorporate feedback; delivered game-ready assets on contract projects.
3D Artist at PSV Game Studio
June 1, 2018 - October 2, 2025
Created 3D models and textures for mobile games based on cartoons, accurately replicating the stylization of props, creatures, vehicles, locations and characters.
3D Artist at Iron Tower Studio
January 1, 2024 - October 2, 2025
Created game-ready 3D models, props, creatures, vehicles and environments, ensuring they met project setting and requirements across titles. Contributed to 'Colony Ship: A PostEarth Role Playing Game' and other assignments, aligning assets with the game world and technical constraints.
3D Character Artist at Travellizy
September 1, 2021 - October 2, 2025
Worked on a 3D character who travels around the world. Responsibilities included modeling, texturing and iteration based on feedback, ensuring consistency with the project's visual style. Achieved project completion within the contract period.
Freelance 3D Artist at Freelance
February 1, 2019 - October 2, 2025
Freelance work delivering tailored assets for clients. Refined requirements, incorporated feedback, and produced high-quality 3D models and textures. Notable project includes 'The Turkey of Christmas Past'.
3D Artist at PSV Game Studio
June 1, 2018 - October 2, 2025
Created 3D models and textures for mobile games based on cartoons, accurately replicating the stylization of props, creatures, vehicles, locations and characters.
3D Artist at Iron Tower Studio
January 1, 2024 - October 2, 2025
Created game-ready 3D models, props, creatures, vehicles and environments, ensuring they met project settings and requirements. Contributed to shipped titles.
3D Character Artist at Travellizy
September 1, 2021 - October 2, 2025
Worked on a 3D character who travels around the world; ensured quality and consistency and completed project within contract period.
Freelance 3D Artist at Freelance
February 1, 2019 - October 2, 2025
Collaborated with clients to refine requirements and incorporate feedback; produced assets for various projects.
3D Artist at PSV Game Studio
June 1, 2018 - October 2, 2025
Created 3D models and textures for mobile games based on cartoons, accurately replicating the stylization of props, creatures, vehicles, locations and characters.

Education

Master of Architecture at Odessa State Academy of Civil Engineering and Architecture
January 11, 2030 - October 2, 2025
Master of Architecture at Odessa State Academy of Civil Engineering and Architecture (OSACEA)
January 11, 2030 - October 2, 2025
Master of Architecture at Odessa State Academy of Civil Engineering and Architecture (OSACEA)
January 11, 2030 - October 2, 2025

Qualifications

Member of National Union of Ukrainian Architects
January 11, 2030 - October 2, 2025
Master of Architecture
January 11, 2030 - October 2, 2025
Member of National Union of Ukrainian Architects
January 11, 2030 - October 2, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    paper Colony Ship: A Post-Earth Role Playing Game

    Colony Ship is an isometric, party-based RPG inspired by Heinlein’s Orphans of the Sky. Your character’s world is a “generation ship,” a massive spacecraft on a centuries long voyage to colonize a distant planet. The Ship’s original government has been disbanded following a violent mutiny and you must negotiate a treacherous path among your fellow passengers and the contentious factions striving to dominate the Ship. Your choices will determine who your friends and enemies are.

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