Available to hire
As an experienced Unity Developer, I combine a diverse commercial background with strong architectural expertise, demonstrated through my large-scale solo project. I specialize in crafting clean, maintainable, and modular code driven by data-oriented design. My commitment to building stable, high-performance systems makes me a valuable contributor to any ambitious development team.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Language
Ukrainian
Fluent
English
Advanced
Polish
Advanced
Work Experience
Senior Unity Developer at Murka (outsourced by Matrix)
November 20, 2025 - November 20, 2025Led Unity-based game development, architected modular gameplay systems, mentored junior developers, implemented client-server interactions and UI components, and coordinated with designers and artists to ensure feasible and high-quality releases.
Senior Unity Developer at Murka (outsourced by Matrix)
November 1, 2025 - November 1, 2025Led development of key gameplay features for a large-scale project; refactored legacy code and improved memory management; mentored two Unity developers; built core engine features and UI components; established robust tooling and CI-friendly processes to ensure smooth releases.
Senior Unity Developer at Murka (outsourced by Matrix)
November 1, 2025 - October 3, 2025Architected and implemented new UI components and client-server functionalities; developed monetization mechanics for mobile games; mentored team members; conducted code reviews; contributed to architecture decisions, testing plans and documentation.
Regular Unity Developer at Boom Bit Lab
August 1, 2022 - August 1, 2022Implemented core gameplay systems and improved mobile performance; worked with cross-functional teams to stabilize releases; refined development workflows and tooling; contributed to project releases and platform optimizations.
Regular Unity Developer at Boom Bitl
September 20, 2021 - September 20, 2021Contributed to Unity-based game development for multiple projects. Implemented gameplay features, collaborated with cross-functional teams, and worked on performance optimization for mobile platforms.
Regular Unity Developer at Immotefl Warsaw
September 1, 2021 - October 3, 2025Built Unity-based features for mobile games, optimized performance, collaborated with cross-functional teams, and contributed to monetization mechanics.
Junior Unity Developer at GameDevVision
July 20, 2019 - July 20, 2019Worked on Unity-based game development in a fast-paced team, implementing gameplay features, collaborating with designers and artists, and contributing to the early prototyping and production lifecycle.
Junior Unity Developer at GameDev Division, Kharkiv, Ukraine
July 20, 2019 - October 3, 2025Implemented core monetization mechanics (in-app purchases, rewarded ads); optimized mobile performance for 60 FPS on iOS and Android; collaborated with designers and artists to improve product quality; maintained code quality and project documentation; contributed to client-server data synchronization; mentored two Unity developers and consulted cross-department team members to boost productivity; designed and implemented AR/VR modules using ARCore and Vuforia; built UI components and client-server functionalities to extend the app's feature set; participated in architecture discussions and test planning to enable scalable and maintainable product; supported smooth release cycles.
Junior Unity Developer at Kharkiv GameDev Division
July 1, 2019 - July 1, 2019Developed core gameplay features and systems for a large-scale project; collaborated with designers and artists; maintained code quality and documentation; contributed to gameplay and tooling development; helped optimize gameplay loops and performance.
Junior Unity Developer at GameDeVision
July 1, 2019 - October 3, 2025Developed and maintained core gameplay features for a large-scale project; collaborated with designers and artists; contributed to code quality through reviews; documented and supported gameplay systems; assisted with performance optimizations.
Education
Certificate at Game Development School Doctrina
January 1, 2017 - January 1, 2019Diploma at Kharkiv Patent Computer College
January 11, 2030 - October 3, 2025Certificate in Game Development at Doctrina School, Kharkiv
January 1, 2017 - January 1, 2019 at Kharkiv Patent Computer College
January 11, 2030 - October 3, 2025Certificate in Game Development at Game Development School Doctrina, Kharkiv
January 1, 2017 - January 1, 2019Bachelor of Computer Science at Kharkiv Patent Computer College
January 11, 2030 - October 29, 2025Certificate at Game Development School Doctrina, Kharkiv
January 1, 2017 - January 1, 2019Certificate at Kharkiv Patent Computer College
January 1, 2012 - January 1, 2016Qualifications
Game Development Certification
January 11, 2030 - October 3, 2025Rogue-lite ARPG - Solo Project
January 1, 2022 - October 3, 2025Certificate in Game Development
January 1, 2017 - January 1, 2019Bachelor of Computer Science
January 11, 2030 - October 29, 2025Rogue-lite ARPG | Solo Project
January 1, 2022 - October 29, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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