Senior Architectural Visualizer and 3D Artist with more than 15 years of experience creating photorealistic images, animations, and visual solutions for architecture and interior design. I collaborate with multidisciplinary teams and focus on both artistic sensitivity and technical accuracy to deliver compelling, design-faithful presentations. I combine strong production organization, workflow coordination, scene optimization, and quality control—using modern visualization and post-production tools. I also support research and implementation of new technologies, including real-time and AI-assisted workflows, while keeping consistency across image sets and project deliverables.

Valerio Oddis

Senior Architectural Visualizer and 3D Artist with more than 15 years of experience creating photorealistic images, animations, and visual solutions for architecture and interior design. I collaborate with multidisciplinary teams and focus on both artistic sensitivity and technical accuracy to deliver compelling, design-faithful presentations. I combine strong production organization, workflow coordination, scene optimization, and quality control—using modern visualization and post-production tools. I also support research and implementation of new technologies, including real-time and AI-assisted workflows, while keeping consistency across image sets and project deliverables.

Available to hire

Senior Architectural Visualizer and 3D Artist with more than 15 years of experience creating photorealistic images, animations, and visual solutions for architecture and interior design. I collaborate with multidisciplinary teams and focus on both artistic sensitivity and technical accuracy to deliver compelling, design-faithful presentations.

I combine strong production organization, workflow coordination, scene optimization, and quality control—using modern visualization and post-production tools. I also support research and implementation of new technologies, including real-time and AI-assisted workflows, while keeping consistency across image sets and project deliverables.

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Language

Portuguese
Fluent
Italian
Fluent
English
Advanced
French
Beginner

Work Experience

3D Artist at Edward Martin
December 1, 2025 - July 1, 2026
Produced photorealistic interior visualizations for furniture, home décor, and e-commerce projects, recreating products and environments from references and requirements. Built realistic 3D interiors in 3ds Max with Corona Renderer, integrating furniture, decorative objects, architectural elements, materials, lighting, and camera composition. Focused on accurate reproduction of product finishes, proportions, and colors for online retail and marketing, while optimizing scenes and assets to improve rendering efficiency. Implemented feedback and revisions while maintaining consistency across image sets and collections, collaborating remotely with international stakeholders.
3D Artist at NEORAMA
March 1, 2025 - December 1, 2025
Reorganized and maintained the vegetation asset library to improve structure, consistency, performance, and usability across architectural visualization projects. Catalogued and classified trees, shrubs, flowers, groundcovers, and climbing plants, and standardized tags, folders, categories, and naming conventions to enable faster retrieval and reuse. Reviewed and standardized textures, materials, maps, scales, previews, and model quality. Optimized vegetation models and created scattering presets using Forest Pack to improve viewport and rendering performance. Managed and integrated assets through Connecter, modeling vegetation when required, and continuously updated the production library.
Senior Architectural Visualizer at OPENBOOK Architecture
February 1, 2020 - February 1, 2025
Led 3D production activities including architectural visualization, workflow organization, technical support, process improvement, and team coordination. Produced high-quality architectural images, animations, and real-time presentations for interior and exterior projects. Organized production workflows and established methodologies using Kaizen continuous-improvement practices within the 3D department. Distributed tasks based on project priorities, deadlines, and team capacity, tracking production progress and delivery schedules. Supported team growth with technical guidance, managed software and server licenses, and assisted with system maintenance and technical organization. Researched, tested, and implemented visualization technologies across 3ds Max, V-Ray, Corona Renderer, Unreal Engine, D5 Render, Chaos Vantage, Adobe tools, and ComfyUI / Stable Diffusion workflows. Coordinated with architects and designers to translate concepts into accurate and visually compelling presentation
Architectural Visualizer - Freelance at Digital Light
October 1, 2019 - January 1, 2020
Produced architectural imagery for residential and hospitality projects within a visualization studio. Created and organized interior and exterior 3D scenes from architectural drawings, references, and project requirements. Developed materials, textures, lighting, cameras, and composition to produce realistic architectural images. Performed detailed post-production in Adobe Photoshop, supported revisions, prepared scenes, and delivered final images according to project needs.
3D Artist at João Armentano Arquitetura
May 1, 2013 - September 1, 2018
Created architectural visualizations for luxury hotels, high-end residential developments, interiors, furniture, and product-design projects. Built detailed 3D models from AutoCAD drawings, floor plans, elevations, sections, and technical documentation. Produced high-quality interior and exterior imagery using 3ds Max, V-Ray, and Adobe Photoshop. Developed materials, textures, lighting, cameras, scene composition, furniture, and custom product models. Worked directly with architects and designers to implement revisions while maintaining technical accuracy and consistency with the architectural concept. Collaborated with a multidisciplinary team across planning, development, and delivery.
3D Artist at Maestrora Comunicação Visual
September 1, 2011 - November 1, 2012
Developed visual communication for retail environments, points of sale, promotional structures, and printed materials. Created 3D models and photorealistic images in 3ds Max and V-Ray for stores, kiosks, displays, and retail presentations. Designed and visualized backlit and frontlit displays, including totems, signage, product displays, furniture, and custom exhibition structures. Prepared artwork and production files for commercial and large-format printing, including vectorization, prepress, color adjustment, and proofing with Illustrator and CorelDRAW. Supported the development of corporate magazines, layouts, and other printed communication.

Education

Bachelor’s Degree - Social Communication, Advertising and Marketing at Universidade Metodista de São Paulo
January 1, 2002 - January 1, 2009
Specialized Course - Computer Programming and Specific Applications at Eder Xavier Academy
August 1, 2024 - December 1, 2024
Operational Training - Spectrophotometer i1, Prepress, Desktop Publishing, and Digital Imaging at Coralis
January 1, 2012 - July 28, 2026
3D Modeling and Animation - 3ds Max at Cadritech
January 1, 2009 - July 28, 2026
Italian Language and Culture at Scuola Italiana Eugenio Montale
January 1, 1986 - July 28, 2026

Qualifications

Operational Training - Spectrophotometer i1, Prepress, Desktop Publishing, and Digital Imaging
January 1, 2012 - July 28, 2026

Industry Experience

Real Estate & Construction, Retail, Media & Entertainment, Professional Services, Travel & Hospitality