Brian Carter
I am a reliable, driven, and adaptable 3D and Technical artist currently completing a BA in Game Design and Production at the University of Salford.
About
I am a reliable, driven, and adaptable 3D and Technical artist currently completing a BA in Game Design and Production at the University of Salford. I enjoy building immersive sci-fi and fantasy worlds through strong technical art, modular hard-surface design, and Unreal Engine integration.
I thrive in both collaborative and solo settings, taking on quality control and pipeline tasks to ensure polish and functionality. I am comfortable stepping into interdisciplinary roles and continually evolving my craft through design, storytelling, and technical skills.
- 3 years' experience
- Joined February 2026
Skills· 10
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
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Work experience
Created 3D assets, environments, and characters for both solo and team game projects. Supported gameplay design and implementation alongside visual development. Contributed to scripting, documentation, team coordination, and asset integration. Project Highlight: Fallen Vestige – led 3D production, co-developed design direction, and supported cross-role QA.
Education
Certifications and awards
2:1
DMM
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