I’m a 3D and VFX artist who’s passionate about creating cinematic, stylized visuals with strong lighting, composition, and storytelling. I’ve been working from the last 4 years as an individual, handling 3D modeling, lighting, environment creation, sculpting, VFX, video editing, and graphic design.
I also bring practical, production-focused experience using tools like Blender, ZBrush, Unreal Engine, After Effects, and Premiere Pro to build high-quality visuals. With a background in animation, VFX & gaming design and an ongoing research-oriented BSc (Hons.) in Animation, VFX & Gaming Design, I enjoy turning ideas into polished real-time and post-production results.
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