Available to hire
Hi, I’m Tamya Williams, a Look Development Artist and recent Full Sail University graduate specializing in hard surface modeling of interior layouts, props, and furniture.
I thrive on turning ideas into polished environments and love solving topology, UVing, and lighting challenges to bring scenes to life. I’m eager to collaborate with teams and continue growing my craft as I contribute to engaging visuals in games and film.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Look Development Artist at Full Sail University – Living Room Render project
January 1, 2026 - February 1, 2026Cultivated knowledge about proper camera placement, object sizing, proper structure of objects, and texturing during the Living Room Render project. Met the obstacle of modeling two unique coffee tables, resolved through quick problem solving and refining topology and UVs. Gained familiarity with living room furniture geometry and asset presentation.
Look Development Artist at Full Sail University – Bedroom Render project
February 1, 2026 - March 1, 2026Procured knowledge on light placement and proper topology of more complex objects, especially for UV mapping. Acquired experience with topology and geometry of bedroom furniture. Resolved chandelier asset challenge by modeling about five unique pieces, duplicating, and grouping them.
Look Development Artist at Full Sail University – Kitchen Render project
March 1, 2026 - April 1, 2026Gained knowledge on managing more complex environments and objects, including kitchen layouts, geometry, topology and UVing. Modeled more complex assets such as a microwave and refrigerator; resolved issues through reference material and video assistance.
Look Development Artist at Full Sail University
January 1, 2026 - February 28, 2026Living Room Render project: Gained knowledge about proper camera placement, object sizing, and texturing; addressed the challenge of modeling two unique coffee tables through quick problem solving and critical thinking. Attained knowledge on proper geometry and topology of living room furniture and objects.
Look Development Artist at Full Sail University
February 1, 2026 - March 31, 2026Bedroom Render project: Explored light placement and topology for UVing complex objects; studied topology and geometry of bedroom furnishings; resolved chandelier asset issues by modeling five unique pieces and grouping them.
Look Development Artist at Full Sail University
March 1, 2026 - April 30, 2026Kitchen Render project: Gained knowledge of kitchen layouts, geometry, proper topology and UVing; modeled more complex assets such as a microwave and refrigerator through reference material and video assistance.
Education
Bachelor of Science in Visual Arts (B.S.) - Computer Animation Concentration at Full Sail University, Winter Park, FL
January 11, 2030 - May 1, 2026Bachelor of Science in Visual Arts (B.S.) - Computer Animation Concentration at Full Sail University
January 11, 2030 - May 1, 2026Bachelor of Science in Visual Arts (B.S.) - Computer Animation Concentration at Full Sail University
January 11, 2030 - May 1, 2026Qualifications
Industry Experience
Media & Entertainment, Education, Software & Internet, Professional Services, Other
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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