Founder and game developer at Wakeful Studios in Wellington, building narrative-driven projects with a strong focus on gameplay systems, production pipelines, and early-stage marketing.
Developing an in-progress cosmic horror game, while also coordinating 3D film production and bringing people-focused, high-responsibility client service experience from hospitality work.
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A third person cosmic eldritch horror fantasy sci-fi game that focuses on the premise of memory while having to navigate the non-fictional & fictional world within the Calliope, an interstellar ship made for a suicide mission to the andromeda galaxy. The anomaly know as the void has eaten half the andromeda galaxy, and the government want to send death row inmates to see what happens to organic matter.
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