I am a 3D artist with 3+ years of experience working in Maya, Substance Painter, Unity, and Photoshop. My work focuses on creating polished, realistic, high-quality 3D assets, animations, and cinematic product visuals. I have experience building character animations, environment walkthroughs, lighting setups, and physics-based destruction scenes. Currently, I’m learning Unreal Engine 5.5 to expand into motion graphics and advanced product visualization. My style emphasizes smooth, natural motion, refined detail, and modern, cinematic presentation. I’m always exploring new workflows, improving realism, and pushing for top-quality results in every project.

Waleed Ul Haq

I am a 3D artist with 3+ years of experience working in Maya, Substance Painter, Unity, and Photoshop. My work focuses on creating polished, realistic, high-quality 3D assets, animations, and cinematic product visuals. I have experience building character animations, environment walkthroughs, lighting setups, and physics-based destruction scenes. Currently, I’m learning Unreal Engine 5.5 to expand into motion graphics and advanced product visualization. My style emphasizes smooth, natural motion, refined detail, and modern, cinematic presentation. I’m always exploring new workflows, improving realism, and pushing for top-quality results in every project.

Available to hire

I am a 3D artist with 3+ years of experience working in Maya, Substance Painter, Unity, and Photoshop. My work focuses on creating polished, realistic, high-quality 3D assets, animations, and cinematic product visuals. I have experience building character animations, environment walkthroughs, lighting setups, and physics-based destruction scenes.

Currently, I’m learning Unreal Engine 5.5 to expand into motion graphics and advanced product visualization. My style emphasizes smooth, natural motion, refined detail, and modern, cinematic presentation.

I’m always exploring new workflows, improving realism, and pushing for top-quality results in every project.

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Work Experience

2D / 3D Artist at 9D Technologies
October 1, 2024 - November 21, 2025
Successfully created and delivered game-ready assets for multiple projects on time and within budget, contributing to the overall success and critical acclaim of the games.
Senior 3D Artist at 9D Technologies
October 1, 2024 - October 1, 2024
Senior 3D Artist with extensive experience in creating immersive environments, props, and assets for interactive media.
Junior 2D/3D Artist at 9D Technologies
February 28, 2023 - February 28, 2023
Experienced 2D/3D modeller proficient in creating game-ready assets including vehicles, tracks, environment elements, and props using Maya, Blender, and 3ds Max.

Education

Bachelor of Agricultural Sciences at University of Agriculture
January 11, 2030 - January 1, 2023

Qualifications

Intermediate
January 11, 2030 - January 1, 2016

Industry Experience

Gaming, Media & Entertainment, Software & Internet