My portfolio: _Website not available. Sign in: https://www.twine.net/signup_ I’m an audio enthusiast passionate about video games and movies. I create standout audio experiences by combining a strong knowledge of classical music with practical sound design skills. Proceduralism is my specialty, and my master’s thesis focuses on it - using tools and workflows that connect composition, sound design, and interactive implementation.

Watse Dhaene

My portfolio: _Website not available. Sign in: https://www.twine.net/signup_ I’m an audio enthusiast passionate about video games and movies. I create standout audio experiences by combining a strong knowledge of classical music with practical sound design skills. Proceduralism is my specialty, and my master’s thesis focuses on it - using tools and workflows that connect composition, sound design, and interactive implementation.

Available to hire

My portfolio: Website not available. Sign in: https://www.twine.net/signup

I’m an audio enthusiast passionate about video games and movies. I create standout audio experiences by combining a strong knowledge of classical music with practical sound design skills.

Proceduralism is my specialty, and my master’s thesis focuses on it - using tools and workflows that connect composition, sound design, and interactive implementation.

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Language

English
Fluent
Dutch
Fluent
French
Advanced

Work Experience

Audio & game designer for PC, VR & AR (internship) at Ulia, UGent
January 1, 2023 - January 1, 2023
Internship experience combining audio design and interactive game production, supporting implementation and production of audio assets for interactive contexts.
Audio & game designer for PC, VR & AR (internship) at Howest
January 1, 2023 - January 1, 2025
Audio and game design internship focused on integrating sound into interactive experiences across PC, VR, and AR. Work likely included audio implementation, sound design iteration, and collaboration within game production workflows.
Game Sound Integration at Howest
January 1, 2020 - January 1, 2023
Bachelor work focused on integrating game audio: sound design, audio asset preparation, and technical implementation for games (and possibly cinematic audio integration).

Education

Bachelor Game Sound Integration at Howest
September 1, 2020 - June 30, 2023
Bachelor Independent Game Production at Howest
September 1, 2023 - June 30, 2025
Master Game Technology at Breda University
September 1, 2025 - June 30, 2026

Qualifications

Zimmer Prize of Science
January 1, 2018 - January 1, 2018
Certificate of Appreciation (Howest DAE)
January 1, 2023 - January 1, 2023
Certificate of Appreciation (Howest DAE)
January 1, 2025 - January 1, 2025
Summa Cum Laude - Master Game Technology (Breda University)
June 30, 2026 - June 30, 2026

Industry Experience

Gaming, Media & Entertainment, Education