I’m a narrative writer specializing in interactive storytelling, localization, and cross-cultural adaptation. I excel at preserving voice, character, and story integrity when translating source material into new languages and contexts, and I bring a strong foundation in screenwriting and character development to high-volume, deadline-driven projects.
Currently, I write for Pocket FM as a Staff Writer and collaborate with Gamucatex as a Game Writer, delivering thousands of words weekly and guiding overarching story directions. I thrive on collaborating with design and art teams to weave narrative into gameplay and player choice, while continually refining structure, dialogue, and emotional beats.
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