I’m a creative director who cares deeply about people, story, and the feeling you get when something just works. I’ve spent much of my career helping ideas take shape through performance, narrative, and collaboration—most notably as a Director on the Life is Strange game franchise, where emotional authenticity and character-driven storytelling are everything.
I’m known for creating a relaxed, supportive creative space where people feel safe to experiment, take risks, and do their best work. I enjoy zooming out to set a clear creative vision, then rolling up my sleeves to help bring it to life—whether that means directing performances, shaping story moments, or workshopping ideas until they click. If you’re looking for someone who brings warmth, clarity, and a deep love of storytelling to your project, I’d be excited to collaborate.
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