Hi there! I'm Weisshaku, a Lead Concept Artist and Visual Assets Director from Indonesia, with more than a decade of experience in indie game and visual novel development. I specialize in shaping distinctive visual identities, directing character design, sprite assets, expressions, costumes, and the overall aesthetics that bring a story to life. In recent projects I directed end-to-end visual asset production for Love in Space (Sunrider franchise) and Shining Song Starnova, establishing signature anime-style characters, expression sheets, CGs, and UI assets. I also freelanced as a Concept Artist for various indie visual novel studios, delivering character art, sprite work, and visual direction, while building efficient asset pipelines and maintaining consistent quality across titles.

Weisshaku

Hi there! I'm Weisshaku, a Lead Concept Artist and Visual Assets Director from Indonesia, with more than a decade of experience in indie game and visual novel development. I specialize in shaping distinctive visual identities, directing character design, sprite assets, expressions, costumes, and the overall aesthetics that bring a story to life. In recent projects I directed end-to-end visual asset production for Love in Space (Sunrider franchise) and Shining Song Starnova, establishing signature anime-style characters, expression sheets, CGs, and UI assets. I also freelanced as a Concept Artist for various indie visual novel studios, delivering character art, sprite work, and visual direction, while building efficient asset pipelines and maintaining consistent quality across titles.

Available to hire

Hi there! I’m Weisshaku, a Lead Concept Artist and Visual Assets Director from Indonesia, with more than a decade of experience in indie game and visual novel development. I specialize in shaping distinctive visual identities, directing character design, sprite assets, expressions, costumes, and the overall aesthetics that bring a story to life.

In recent projects I directed end-to-end visual asset production for Love in Space (Sunrider franchise) and Shining Song Starnova, establishing signature anime-style characters, expression sheets, CGs, and UI assets. I also freelanced as a Concept Artist for various indie visual novel studios, delivering character art, sprite work, and visual direction, while building efficient asset pipelines and maintaining consistent quality across titles.

See more

Language

Indonesian
Advanced
English
Advanced

Work Experience

Lead Concept Artist & Visual Assets Director at Love in Space
January 1, 2016 - December 31, 2023
Directed visual development and concept art for the Sunrider franchise and Shining Song Starnova; established signature anime-style character designs, expressions, costumes, CGs, and UI assets that defined the series' visual identity.
Lead Concept Artist & Visual Assets Director at Love in Space
January 1, 2025 - Present
End-to-end visual asset production in a tight indie team; built style guides, oversaw asset pipelines from concept to final implementation, and maintained quality and consistency across multiple shipped titles.
Concept Artist at Various Indie Visual Novel Studios
January 1, 2014 - December 31, 2024
Delivered character designs, sprite work, and visual direction for multiple independent narrative games and visual novels; built deep expertise in anime-style illustration and asset creation.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other