Hello, I'm Widi. Currently advancing my skills at the Apple Developer Academy @ Infinite Learning, supported by a background in creative design and hands-on production workflows. I have worked on personal commission projects, game competition entries, and collaborative app development, consistently delivering designs that meet both creative and functional goals. Recognized for exceeding project expectations through creativity, adaptability, and effective teamwork—turning ideas into engaging visual experiences. Previously achieved top placements in game development competitions and contributed to projects showcased within the Academy. I’m excited to bring my visual thinking, problem-solving mindset, and multidisciplinary creative skills into impactful digital products.

Widia Sania

Hello, I'm Widi. Currently advancing my skills at the Apple Developer Academy @ Infinite Learning, supported by a background in creative design and hands-on production workflows. I have worked on personal commission projects, game competition entries, and collaborative app development, consistently delivering designs that meet both creative and functional goals. Recognized for exceeding project expectations through creativity, adaptability, and effective teamwork—turning ideas into engaging visual experiences. Previously achieved top placements in game development competitions and contributed to projects showcased within the Academy. I’m excited to bring my visual thinking, problem-solving mindset, and multidisciplinary creative skills into impactful digital products.

Available to hire

Hello, I’m Widi. Currently advancing my skills at the Apple Developer Academy @ Infinite Learning, supported by a background in creative design and hands-on production workflows. I have worked on personal commission projects, game competition entries, and collaborative app development, consistently delivering designs that meet both creative and functional goals.

Recognized for exceeding project expectations through creativity, adaptability, and effective teamwork—turning ideas into engaging visual experiences. Previously achieved top placements in game development competitions and contributed to projects showcased within the Academy.

I’m excited to bring my visual thinking, problem-solving mindset, and multidisciplinary creative skills into impactful digital products.

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Language

Indonesian
Fluent
English
Advanced

Work Experience

Illustrator & UI/UX Designer at Apple Developer Academy Infinite Learning Indonesia
March 1, 2025 - Present
Designed learning flows for TalkDeer (an English-learning app) with themed conversations and contextual vocabulary; produced low- to high-fidelity UI/UX and created supporting illustrations and animations. The beta was tested by 50+ users during a showcase. Also led UI/UX design for WeDraw (iOS AR app) with a 3D Loomis head drawing, and guided asset creation for Chronosycle; contributed to Moviverse UI/UX and mascot illustration, and directed art for Tidy Up with Miko, an educational game. Final assets for Chronosycle were used in demonstrations with 20+ participants.
Freelance Illustrator at Self-employed / Instagram, Twitter
June 1, 2023 - Present
Delivered 8–10 illustration commissions per month for portraits, fan art, pets, and merchandise designs; created wedding/birthday invitations, book covers, and various personal/commercial projects; maintained 100% on-time delivery with consistently positive client feedback.
Game Artist at Spill The Tea Game Project
May 1, 2025 - June 1, 2025
Created and illustrated assets for a cozy school-themed mobile game, including characters, environments, props, main menu, and typography; produced concept art, mood boards, and guided visual direction; collaborated on gameplay features like counterfeit money detection to enhance interaction.
Game Designer / Visual Designer at Manner Castle Project
July 1, 2023 - September 1, 2023
Planned and conceptualized the entire game system (logo, board, cards, packaging, characters); designed and illustrated the game from rough sketches to final printing; ensured child-friendly design and durability; conducted playtests with over 100 children to validate and refine gameplay.
Visual Editor at Mau Bener Bareng Community
October 1, 2022 - June 1, 2023
Created weekly illustration and motion graphic content for TikTok (66,000+ followers); designed monthly Telegram agenda flyers; delivered a class on illustration and editing, teaching motion graphics methods.
Game and Concept Artist at Spill The Tea Game Project
May 1, 2025 - June 1, 2025
Illustrated game assets including characters, environments, props, main menu, and typography to match the cozy simulation theme. Developed concept art through paper prototypes and mood boards, and collaborated on gameplay design by integrating features such as counterfeit money detection to enhance player interaction.
Board Game Designer / Illustrator at Manner Castle Project
July 1, 2023 - September 1, 2023
Educational board game about manners for children aged 6–8. Planned and conceptualized the entire game system (logo, board, cards, packaging, characters); designed, illustrated, and produced the game from rough sketches to final printing using child-safe materials; playtested with over 100 children to validate effectiveness and refine gameplay.

Education

D4 in Digital Multimedia Informatics Technology at Sriwijaya Polytechnic
October 1, 2019 - October 1, 2023
D4 in Digital Multimedia Informatics Technology at Sriwijaya Polytechnic
October 1, 2019 - October 1, 2023

Qualifications

Junior Graphic Designer
January 1, 2024 - December 9, 2025
Visual Design with Figma
January 1, 2024 - December 9, 2025
Creation of Manner Castle Game Project License (HaKI) for Product Copyright
January 1, 2023 - December 9, 2025
Junior Graphic Designer
January 1, 2024 - December 9, 2025
Visual Design with Figma
January 1, 2024 - December 9, 2025
Creation of Manner Castle Game Project license (HaKI)
January 1, 2023 - December 9, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming, Professional Services