Hi, I’m Jionathan Vernengo — a Narrative Designer (story focused) passionate about worldbuilding, interactive storytelling, and player-driven experiences.
Whether I’m crafting a Cyberpunk-inspired Magic-style deck or writing about how video games can teach us to tell better stories, my goal is always the same: to create narratives that feel personal, immersive, and meaningful.
I’m currently finalizing a book that helps aspiring writers build stories through the lens of game design — making narrative structure both accessible and fun. While I don’t code in Unity or Unreal, I design narrative systems and lore architectures that fit naturally into gameplay. I believe that strong storytelling mechanics are just as vital as visuals or controls.
One day, I hope to work with studios like CD Projekt — but I’m just as excited to collaborate with anyone who believes that stories still matter.
Let’s connect and build something that resonates.
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