Twine

Seniorious — Stylized Weapon Asset & Elden Ring Mod Integration

Keys Lee
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https://www.twine.net/signin

This project is a completed stylised weapon asset developed through a full high-poly-to-low-poly production workflow for real-time use and game mod integration.

Starting from visual reference, I created the weapon as a high-detail model, developed its materials and hand-painted texture details, then produced an optimised low-poly version with clean topology and baked PBR maps. The final asset was rendered as a polished presentation piece and prepared for in-game use.

This project also served as a technical study of the Elden Ring modding pipeline. I researched the required asset preparation and implementation workflow, successfully integrated the weapon into the game, and released it as a playable fan-made mod.

My responsibilities included:
• High-poly weapon modelling
• Low-poly retopology and optimisation
• UV unwrapping and texture baking
• PBR material and texture creation
• Final weapon rendering and presentation
• Game-ready asset preparation
• Elden Ring mod integration and release

This was an independent fan-made technical and artistic project, not affiliated with FromSoftware or Bandai Namco.

#3DWeapon #WeaponModelling #GameAsset #HighPoly #Retopology #PBR #TexturePainting #GameModding #EldenRingMod #Blender