I'm a 3D Artist for Product Visualisation, Floor Plan Rendering & Game Character Animation. Melbourne-based 3D Artist and Animator specialising in commercial 3D visualisation, game-ready assets, character modelling, rigging, and animation. I have created commercial-grade 3D floor plan renderings for Fantasy Caravan, producing clean visual assets for caravan layouts, brochures, websites, and marketing materials. My workflow includes Blender, Maya, Substance Painter, Unity, Unreal Engine, Adobe Photoshop, Premiere Pro, and AI-assisted audio/voice production. I can help clients turn photos, sketches, CAD references, floor plans, or concept art into polished 3D models, animations, renders, and real-time assets. My strengths are accurate modelling, clean visual presentation, character production, and practical communication throughout the project.…I'm a 3D Artist for Product Visualisation, Floor Plan Rendering & Game Character Animation. Melbourne-based 3D Artist and Animator specialising in commercial 3D visualisation, game-ready assets, character modelling, rigging, and animation. I have created commercial-grade 3D floor plan renderings for Fantasy Caravan, producing clean visual assets for caravan layouts, brochures, websites, and marketing materials. My workflow includes Blender, Maya, Substance Painter, Unity, Unreal Engine, Adobe Photoshop, Premiere Pro, and AI-assisted audio/voice production. I can help clients turn photos, sketches, CAD references, floor plans, or concept art into polished 3D models, animations, renders, and real-time assets. My strengths are accurate modelling, clean visual presentation, character production, and practical communication throughout the project.WWW…
I'm a 3D Artist for Product Visualisation, Floor Plan Rendering & Game Character Animation. Melbourne-based 3D Artist and Animator specialising in commercial 3D visualisation, game-ready assets, character modelling, rigging, and animation. I have created commercial-grade 3D floor plan renderings for Fantasy Caravan, producing clean visual assets for caravan layouts, brochures, websites, and marketing materials. My workflow includes Blender, Maya, Substance Painter, Unity, Unreal Engine, Adobe Photoshop, Premiere Pro, and AI-assisted audio/voice production. I can help clients turn photos, sketches, CAD references, floor plans, or concept art into polished 3D models, animations, renders, and real-time assets. My strengths are accurate modelling, clean visual presentation, character production, and practical communication throughout the project.…I'm a 3D Artist for Product Visualisation, Floor Plan Rendering & Game Character Animation. Melbourne-based 3D Artist and Animator specialising in commercial 3D visualisation, game-ready assets, character modelling, rigging, and animation. I have created commercial-grade 3D floor plan renderings for Fantasy Caravan, producing clean visual assets for caravan layouts, brochures, websites, and marketing materials. My workflow includes Blender, Maya, Substance Painter, Unity, Unreal Engine, Adobe Photoshop, Premiere Pro, and AI-assisted audio/voice production. I can help clients turn photos, sketches, CAD references, floor plans, or concept art into polished 3D models, animations, renders, and real-time assets. My strengths are accurate modelling, clean visual presentation, character production, and practical communication throughout the project.WWWW…
I’m a 3D Artist for Product Visualisation, Floor Plan Rendering & Game Character Animation.
Melbourne-based 3D Artist and Animator specialising in commercial 3D visualisation, game-ready assets, character modelling, rigging, and animation.
I have created commercial-grade 3D floor plan renderings for Fantasy Caravan, producing clean visual assets for caravan layouts, brochures, websites, and marketing materials. My workflow includes Blender, Maya, Substance Painter, Unity, Unreal Engine, Adobe Photoshop, Premiere Pro, and AI-assisted audio/voice production.
I can help clients turn photos, sketches, CAD references, floor plans, or concept art into polished 3D models, animations, renders, and real-time assets. My strengths are accurate modelling, clean visual presentation, character production, and practical communication throughout the project.
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