3D Animation & Game Character Production.
I completed my Master’s Degree in Immersive Media Technology at the University of Adelaide, following a Bachelor’s Degree in Illustration and Animation from the University of South Australia. During my academic journey, I developed a robust skill set in 3D modeling, animation, and video editing using industry-standard software such as Blender, Maya, Substance Painter, Adobe Premiere, Unity3D, Unreal Engine, Mudbox, Adobe Photoshop, and ZBrush.
My professional experience includes freelance work as a 3D Modeler & Animator, where I designed and executed models and animations for diverse projects. This role honed my project management and communication abilities, ensuring successful collaborations and timely project completions. Additionally, my part-time role as a Warehouse Assistant at the Mobile Repair Center in Melbourne has further refined my organizational skills and attention to detail, making me well-equipped to handle the demands of a fast-paced work environment.
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