I am a concept artist and illustrator with a background in fantasy and sci-fi visual development. My work focuses on creating immersive worlds, memorable characters, and highly rendered illustrations inspired by games, films, and classic fantasy art. I specialise in digital painting, character design, environment design, and visual storytelling, with experience developing original IPs from concept through to final artwork. I am particularly drawn to dark fantasy and science-fiction themes, and I enjoy creating atmospheric, narrative-driven imagery that helps bring worlds and stories to life. My goal is to create artwork that is both visually striking and meaningful, while working closely with clients to ensure their creative vision is realised.

Xaviera Alexander Hidajat

I am a concept artist and illustrator with a background in fantasy and sci-fi visual development. My work focuses on creating immersive worlds, memorable characters, and highly rendered illustrations inspired by games, films, and classic fantasy art. I specialise in digital painting, character design, environment design, and visual storytelling, with experience developing original IPs from concept through to final artwork. I am particularly drawn to dark fantasy and science-fiction themes, and I enjoy creating atmospheric, narrative-driven imagery that helps bring worlds and stories to life. My goal is to create artwork that is both visually striking and meaningful, while working closely with clients to ensure their creative vision is realised.

Available to hire

I am a concept artist and illustrator with a background in fantasy and sci-fi visual development. My work focuses on creating immersive worlds, memorable characters, and highly rendered illustrations inspired by games, films, and classic fantasy art. I specialise in digital painting, character design, environment design, and visual storytelling, with experience developing original IPs from concept through to final artwork.

I am particularly drawn to dark fantasy and science-fiction themes, and I enjoy creating atmospheric, narrative-driven imagery that helps bring worlds and stories to life. My goal is to create artwork that is both visually striking and meaningful, while working closely with clients to ensure their creative vision is realised.

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Work Experience

Restaurant Team Member at Sopwell House Hotel – Ombre Restaurant
January 1, 2024 - Present
Provided hospitality services; supported operations and guest experiences while balancing university commitments.
Hospitality Assistant / Service Staff at Sopwell House Hotel - Omboo Restaurant
January 1, 2024 - Present
Provided customer service, supported restaurant operations and events, contributing to guest satisfaction.
Part-Time Team Member at Shell Indonesia
January 1, 2019 - January 1, 2024
Worked in a fast-paced luxury hospitality environment; developed communication, teamwork, and customer service skills.
Graphic Designer / Social Media Specialist at Freelance & Academic Projects
January 1, 2019 - Present
Developed marketing campaigns across digital and print platforms; produced social media content for large-scale audiences; managed multiple projects with tight deadlines. Built strong branding and visual communications skills.
Graphic Designer / Social Media Specialist at Shell Petroleum Indonesia
January 1, 2019 - January 1, 2024
Created promotional visuals, branding, social media content, and marketing materials for corporate campaigns.

Education

Diploma in Illustration, Movie & Game Art at The One Academy
August 2, 2019 - December 1, 2023
Digital Animation for Comics and Concept Art at University of Hertfordshire
September 1, 2024 - May 31, 2026
Diploma in Illustration (Movie & Game Art) at The One Academy
August 1, 2019 - December 31, 2023
BA (Hons) Digital Animation for Comics and Concept Art at University of Hertfordshire
September 1, 2024 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education
    Letherion, Curse of the Primordial Darkness

    My work is driven by original worldbuilding projects, most notably Letherion: Curse of the Primordial God, a dark fantasy universe that explores themes of fate, sacrifice, and the collapse of reality itself. The project follows Kaelmar, a fallen holy knight cursed by the primordial god Letherion, as he struggles against a world slowly being consumed by divine corruption. Through this project, I have created a complete visual development pipeline including character exploration, weapon design, environment concepts, narrative worldbuilding, UI design, and final production-quality illustrations.

    I specialize in creating immersive worlds with strong lore, believable materials, and cinematic atmosphere. My workflow combines traditional design fundamentals with digital techniques such as photobashing, 3D blockouts, and advanced Photoshop rendering to achieve production-ready results.

    Beyond concept art, I bring experience in graphic design, marketing content creation, and collaborative production environments, allowing me to communicate ideas clearly and work effectively within multidisciplinary teams. I am passionate about crafting memorable worlds, compelling characters, and visual experiences that resonate with players and audiences alike.