Hi, I’m Xuan Feng (David). I’m a composer and interactive audio designer based in Toronto, Ontario. I focus on game and narrative media, with training from Mohawk College’s Applied Music program. I enjoy creating orchestral mockups, adaptive scoring, and atmospheric sound design, using Logic Pro X and cinematic sample libraries to shape immersive worlds. I’m passionate about collaborating with teams to craft mood, pacing, and storytelling through sound. I’m seeking opportunities in media audio, composition, or music production. I’ve designed in-app audio for mobile features at Tencent Music Entertainment’s WeSing China, composed scores for film and animation collaborations, and contributed jazz-influenced pieces for broadcasts. I’m excited to continue expanding my skills in game audio workflows, Wwise, and cinematic scoring in diverse projects.

Xuan Feng (David)

Hi, I’m Xuan Feng (David). I’m a composer and interactive audio designer based in Toronto, Ontario. I focus on game and narrative media, with training from Mohawk College’s Applied Music program. I enjoy creating orchestral mockups, adaptive scoring, and atmospheric sound design, using Logic Pro X and cinematic sample libraries to shape immersive worlds. I’m passionate about collaborating with teams to craft mood, pacing, and storytelling through sound. I’m seeking opportunities in media audio, composition, or music production. I’ve designed in-app audio for mobile features at Tencent Music Entertainment’s WeSing China, composed scores for film and animation collaborations, and contributed jazz-influenced pieces for broadcasts. I’m excited to continue expanding my skills in game audio workflows, Wwise, and cinematic scoring in diverse projects.

Available to hire

Hi, I’m Xuan Feng (David). I’m a composer and interactive audio designer based in Toronto, Ontario. I focus on game and narrative media, with training from Mohawk College’s Applied Music program. I enjoy creating orchestral mockups, adaptive scoring, and atmospheric sound design, using Logic Pro X and cinematic sample libraries to shape immersive worlds. I’m passionate about collaborating with teams to craft mood, pacing, and storytelling through sound.

I’m seeking opportunities in media audio, composition, or music production. I’ve designed in-app audio for mobile features at Tencent Music Entertainment’s WeSing China, composed scores for film and animation collaborations, and contributed jazz-influenced pieces for broadcasts. I’m excited to continue expanding my skills in game audio workflows, Wwise, and cinematic scoring in diverse projects.

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Work Experience

Audio Designer (Contract) at Tencent Music Entertainment – WeSing China
January 1, 2018 - January 1, 2023
Designed and implemented in-app sound effects for mobile karaoke features; performed audio editing, cleanup, and processing for user-generated content; collaborated with development and product teams to ensure audio consistency and quality; optimized audio assets for mobile performance and integration.

Education

Applied Music Diploma at Mohawk College
January 11, 2030 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet