I am a software developer and Unreal Engine enthusiast with a deep passion for board games and interactive experiences. Beyond my professional work in mobile development and 3D visualization, I am an active member of the local board gaming community and have played over 200 different board games. I regularly attend major industry events such as Essen Spiel, which has further deepened my understanding of game mechanics, player engagement, and tabletop design trends. In my free time, I enjoy re-theming games, creating prototypes, and exploring new gameplay concepts, combining my technical mindset with creative design thinking. The opportunity to contribute to a board game that promotes growth mindset, resilience, and emotional intelligence strongly resonates with me. Even if I may not be the traditional candidate for this role, I would love the chance to collaborate, contribute ideas, assist with playtesting, or help evaluate the final product’s quality and player experience.

Yavor Mindov

I am a software developer and Unreal Engine enthusiast with a deep passion for board games and interactive experiences. Beyond my professional work in mobile development and 3D visualization, I am an active member of the local board gaming community and have played over 200 different board games. I regularly attend major industry events such as Essen Spiel, which has further deepened my understanding of game mechanics, player engagement, and tabletop design trends. In my free time, I enjoy re-theming games, creating prototypes, and exploring new gameplay concepts, combining my technical mindset with creative design thinking. The opportunity to contribute to a board game that promotes growth mindset, resilience, and emotional intelligence strongly resonates with me. Even if I may not be the traditional candidate for this role, I would love the chance to collaborate, contribute ideas, assist with playtesting, or help evaluate the final product’s quality and player experience.

Available to hire

I am a software developer and Unreal Engine enthusiast with a deep passion for board games and interactive experiences. Beyond my professional work in mobile development and 3D visualization, I am an active member of the local board gaming community and have played over 200 different board games. I regularly attend major industry events such as Essen Spiel, which has further deepened my understanding of game mechanics, player engagement, and tabletop design trends.

In my free time, I enjoy re-theming games, creating prototypes, and exploring new gameplay concepts, combining my technical mindset with creative design thinking. The opportunity to contribute to a board game that promotes growth mindset, resilience, and emotional intelligence strongly resonates with me. Even if I may not be the traditional candidate for this role, I would love the chance to collaborate, contribute ideas, assist with playtesting, or help evaluate the final product’s quality and player experience.

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Language

English
Fluent
Russian
Advanced
Bulgarian
Fluent

Work Experience

Senior Unreal Engine Developer at TokaCity
January 1, 2025 - Present
Contributed to TokaCity's Casinoverse platform, blending online casino gaming with an immersive social 3D virtual world. Built AAA-quality experiences using Unreal Engine 5, developed multiplayer and social gameplay systems, and optimized content for pixel streaming.
Senior Unreal Engine Engineer at Tumba Solutions
January 1, 2021 - January 1, 2025
Worked with a top-tier AV company developing self-driving cars for taxi and delivery fleets. Delivered a proof of concept (POC) in less than two months and developed multiple concepts and scenarios, primarily bridging the gap between tech and marketing content.
Software Developer at Strypes
January 1, 2014 - January 1, 2017
Designed, developed, tested, deployed, and maintained software, including writing technical documentation and improving code quality.
Technician for Samsung Devices at OmniaCom
January 1, 2013 - January 1, 2014
Repaired Samsung devices including telephones, smartphones, and tablets alongside using proprietary Samsung software.
Game Tester and QA at Gameloft
January 1, 2013 - January 1, 2013
Involved in testing and ensuring quality assurance for gaming products.

Education

Bachelor's Degree at Technical University of Sofia
January 1, 2013 - January 1, 2017

Qualifications

Epic Games Game Design Professional Certificate
January 1, 2017 - March 26, 2026

Industry Experience

Gaming, Software & Internet

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