Passionate 3rd-year Software Engineering student driven by the mechanics of deep, story-driven games like Red Dead Redemption 2 and God of War. I love getting my hands dirty—whether it’s debugging enemy AI in Unreal Engine or writing collision math from scratch for a web game. I’m highly motivated to learn the real studio pipeline, be a sponge for feedback, and level up alongside a great team. I enjoy building gameplay systems, survival mechanics, and predictive data/AI behavior, and I thrive when I can contribute end-to-end from core logic to cross-platform synchronization.

Yiğit Erdoğan

Passionate 3rd-year Software Engineering student driven by the mechanics of deep, story-driven games like Red Dead Redemption 2 and God of War. I love getting my hands dirty—whether it’s debugging enemy AI in Unreal Engine or writing collision math from scratch for a web game. I’m highly motivated to learn the real studio pipeline, be a sponge for feedback, and level up alongside a great team. I enjoy building gameplay systems, survival mechanics, and predictive data/AI behavior, and I thrive when I can contribute end-to-end from core logic to cross-platform synchronization.

Available to hire

Passionate 3rd-year Software Engineering student driven by the mechanics of deep, story-driven games like Red Dead Redemption 2 and God of War. I love getting my hands dirty—whether it’s debugging enemy AI in Unreal Engine or writing collision math from scratch for a web game.

I’m highly motivated to learn the real studio pipeline, be a sponge for feedback, and level up alongside a great team. I enjoy building gameplay systems, survival mechanics, and predictive data/AI behavior, and I thrive when I can contribute end-to-end from core logic to cross-platform synchronization.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Intermediate
Turkish
Fluent

Work Experience

Software Engineering Intern at Poland (summer internship program, European tech sector)
June 1, 2026 - August 31, 2026
International exposure through a summer internship in the European tech sector. Observed professional workflows and corporate environments, improving cross-cultural communication and networking while supporting development activities in a team setting.
IT Intern at MTA (General Directorate of Mineral Research and Exploration)
June 1, 2021 - August 31, 2021
Assisted the IT department with hardware maintenance, software installations, and basic troubleshooting. Built foundational knowledge of corporate IT infrastructure and technical operations within a major government institution.

Education

Bachelor of Science in Software Engineering at Fırat University
January 1, 2023 - January 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Government