Available to hire
Passionate 3rd-year Software Engineering student driven by the mechanics of deep, story-driven games like Red Dead Redemption 2 and God of War. I love getting my hands dirty—whether it’s debugging enemy AI in Unreal Engine or writing collision math from scratch for a web game.
I’m highly motivated to learn the real studio pipeline, be a sponge for feedback, and level up alongside a great team. I enjoy building gameplay systems, survival mechanics, and predictive data/AI behavior, and I thrive when I can contribute end-to-end from core logic to cross-platform synchronization.
Skills
Experience Level
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
English
Intermediate
Turkish
Fluent
Work Experience
Software Engineering Intern at Poland (summer internship program, European tech sector)
June 1, 2026 - August 31, 2026International exposure through a summer internship in the European tech sector. Observed professional workflows and corporate environments, improving cross-cultural communication and networking while supporting development activities in a team setting.
IT Intern at MTA (General Directorate of Mineral Research and Exploration)
June 1, 2021 - August 31, 2021Assisted the IT department with hardware maintenance, software installations, and basic troubleshooting. Built foundational knowledge of corporate IT infrastructure and technical operations within a major government institution.
Education
Bachelor of Science in Software Engineering at Fırat University
January 1, 2023 - January 1, 2027Qualifications
Industry Experience
Gaming, Software & Internet, Government
Skills
Experience Level
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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