I am a music producer, composer, and arranger based in Beijing with over a decade of experience in film, games, and commercial scoring. I specialize in orchestration, MIDI simulation, hybrid electronic-acoustic production, and culturally nuanced musical storytelling. I lead end-to-end music production for international teams and am fluent in English and Mandarin.
I excel at cross-border collaboration and remote vocal session coordination, with a track record spanning Riot Games, Moonlight Blade, and other projects. I work across Logic Pro X, Pro Tools, Cubase, and Sibelius to deliver emotionally resonant scores, gameplay music, and cinematic cues. I am open to remote collaboration or relocation.
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